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Mensk Xelnaga [25]
Any sufficiently advanced technology is indistinguishable from a big gun.

A 1-Victory Newbie Contractor played by TankT1ger in Nightfall

Mensk Xelnaga [25] is a Cyborg who will risk their life to become the ultimate Living Supercomputer and Take back leadership of The Radiant Collective to redirect it back towards his ultimate goal of using technology to create a human hivemind.

They are 76 years old, live in secret maximum security prison in Alaska, and often appears as a Caucasian man of tall height and average build, bald with distinct facial augments that appear like a combination of large red goggles and a breathing mask. He is normally attired in a black suit and tie.

Mensk Xelnaga [25] lives in Nightfall, a setting grounded in the modern day Earth where the supernatural is not hidden, but commodified, militarized, and worshiped. Their Questionnaire has 5 answers.

Attributes

Brawn

2

Charisma

2

Dexterity

4

Intellect

4

Perception

3

Abilities

2 Alertness

0 Animals

2 Athletics

0 Crafts

2 Culture

1 Drive

4 Firearms

2 Influence

2 Investigation

2 Medicine

1 Melee

0 Occult

0 Performance

3 Science

3 Stealth

0 Survival

4 Technology

0 Thievery

2 Hacking

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

5
Backfire!
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Mensk Xelnaga [25] has no Battle Scars)

Body 6

Stress

7 Mind

0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Failure
Near-Death Experience
Athazachronopohbia
Techophillia

Traumas

  • Phobia of Explosives When you encounter explosives of any sort, you must roll Self-Control to avoid entering a state of panic. If you fail, you may Exert your Mind to face your fear.

  • Source


    Circumstances

    Imprisoned: Maximum Security Prison for the Supernatural
    From Assets and Liabilities
    You are trapped inside some form of prison or cage, and are only released temporarily to attend Contracts. At the end of each Contract, you will be returned to your prison. Your ability to do Crafting, make Moves, improve Abilities, and maintain a consistent inventory, are all significantly restricted, and you must get GM approval to attempt any of these things.
    Illicit Supplier: Armory
    From Assets and Liabilities
    Through some illegal means, you have reliable access to a certain type of material others don’t. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if illegal where you reside)
    Finances: Rich
    From Assets and Liabilities
    You are absolutely loaded. You have access to $1,000,000 (or equivalent currency) per Contract. Note that moving vast sums of money quickly or discreetly is not always possible.

    Conditions

    From Assets and Liabilities
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.

    Loose Ends

    Group of Enemies: The Radiant Collective

    Imminent Deadly Given by a Liability
    Your antics have attracted the attention of a powerful group of beings, and they are willing to commit whatever collective resources they have towards destroying you.

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    Advancement

    Newbie
    1 Victories - 0 Failures
    Remaining Exp: 8
    (Earned: 163 - Spent: 155)
    An itemized record of every Contract, advancement, and more

    Journal
    Mensk Xelnaga [25] has not written in their journal yet.

    Moves

    Mensk Xelnaga [25] has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Nightfall can post Moves for Mensk Xelnaga [25].

    Assets And Liabilities

    Assets

    -18 Finances: Rich
    -6 Illicit Supplier
    Stockpile Type: Armory

    Liabilities

    +9 Sensitive
    +9 Imprisoned
    Manner of Imprisonment: Maximum Security Prison for the Supernatural
    +12 Group of Enemies
    Name of Group: The Radiant Collective