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Dawn Newday
"No one gets it... I'm not like all those other girls..."

A 3-Victory Newbie Contractor played by SleepyScholar in The Open World

Dawn Newday is a emo college student who will risk her life to become the ultimate unkillable female protagonist and protect the weak of the world.

She is 19 years old, lives in college dorm shared with three other students, and often appears as a tiny, tiny girl with a nimble frame. She has dark black hair with a red streak and dazzling emerald eyes. Shes usually seen wearing all black.

Dawn Newday lives in The Open World, a setting where videos of the supernatural go viral every day. Her journal has 3 entries. Her Questionnaire has 9 answers.

Attributes

Brawn

3

Charisma

3

Dexterity

6

Intellect

3

Perception

3

Abilities

2 Alertness

2 Animals

2 Athletics

2 Crafts

0 Culture

0 Drive

2 Firearms

0 Influence

0 Investigation

0 Medicine

0 Melee

5 Occult

0 Performance

0 Science

2 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Dawn Newday is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Dawn Newday has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Animal-Lover
Capture
Murder

Traumas

  • Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet.

  • Plot Holes


    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Tough You can function under intense pain. Stress from Injuries is reduced by 2.
    Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
    From The Open World
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.

    Loose Ends

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    Advancement

    Newbie
    3 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 176 - Spent: 176)
    An itemized record of every Contract, advancement, and more

    Moves

    Dawn Newday has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in The Open World can post Moves for Dawn Newday.

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -12 Jack of All Trades
    -6 Tough