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Typhon Malacate

A 1-Victory Newbie Contractor played by guilty in Realm of Mysteries

Typhon Malacate is a Young but knowledgeable sea captain who will risk his life to become the ultimate demigod of the sea and Restore the life of the sea and fight against pollution.

He is 21 years old, lives in hh, and often appears as raggedy clothing, a little bit of sit on his face, but pristine as can be wearing a shirt, but keeps it on button at the top doesn’t like to be strangled by the clothing.

Typhon Malacate lives in Realm of Mysteries, a setting the mystical lurks around every corner in plain sight but hidden.

Attributes

Brawn

4

Charisma

3

Dexterity

3

Intellect

3

Perception

3

Abilities

3 Alertness

0 Animals

2 Athletics

2 Crafts

0 Culture

2 Drive

0 Firearms

2 Influence

2 Investigation

1 Medicine

4 Melee

1 Occult

0 Performance

0 Science

0 Stealth

2 Survival

1 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Typhon Malacate is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Lost Hand (Any Actions requiring the affected hand fail automatically. You are -1 to -3 dice on any rolls to perform Actions which require two hands, depending on the Action.)
  • Body 7

    Stress

    7 Mind

    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Capture
    Near-Death Experience
    Anguish

    Traumas

  • Nightmares Your sleep is plagued with horrible nightmares.

  • Source


    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
    Tough You can function under intense pain. Stress from Injuries is reduced by 2.
    Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
    Illiterate Your reading and writing are rudimentary at best. If you are capable of reading or writing at all, it is restricted to 5-6 year old level.
    From Realm of Mysteries
    Sailors Sleep As a Sailor, you're used staying awake for long time, in turn though, you sleep after for much longer as well, to fully rest up. All attempts to put you to sleep are made at +1 difficulty. If its gets a contested outcome of 2 success or more, you fall asleep right away. You can stay up for 20 hours at a time, then must sleep for 10 hours. During this duration, Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.

    Loose Ends

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    Advancement

    Newbie
    1 Victories - 0 Failures
    Remaining Exp: 1
    (Earned: 155 - Spent: 154)
    An itemized record of every Contract, advancement, and more

    Journal
    Typhon Malacate has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Typhon Malacate has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Realm of Mysteries can post Moves for Typhon Malacate.

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -6 Focused
    -3 Beautiful
    -6 Tough

    Liabilities

    +3 Illiterate