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Alice Harker

A 1-Victory Newbie Contractor played by Metal in Realm of Mysteries

Alice Harker is a noblewoman and serial killer who will risk her life to become the ultimate a creator of exquisite, bleeding art and create a grotesque art piece that would break her boredom and make the divine weep.

She is 29 years old, lives in a well stocked manor, and often appears as a noblewoman with bright blond hair and green eyes, who likes to wear elaborate dresses.

Alice Harker lives in Realm of Mysteries, a setting the mystical lurks around every corner in plain sight but hidden.

Attributes

Brawn

2

Charisma

3

Dexterity

2

Intellect

3

Perception

2

Abilities

3 Alertness

0 Animals

3 Athletics

1 Crafts

2 Culture

1 Drive

1 Firearms

3 Influence

3 Investigation

1 Medicine

1 Melee

3 Occult

1 Performance

1 Science

2 Stealth

0 Survival

1 Technology

1 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Alice Harker is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Alice Harker has no Battle Scars)

Body 6

Stress

7 Mind

0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Near-Death Experience

Traumas

(Alice Harker has no Traumas)



Circumstances

Finances: Rich
From Assets and Liabilities
You are absolutely loaded. You have access to $1,000,000 (or equivalent currency) per Contract. Note that moving vast sums of money quickly or discreetly is not always possible.
Illicit Supplier: Poisons
From Assets and Liabilities
Through some illegal means, you have reliable access to a certain type of material others don’t. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if illegal where you reside)

Conditions

From Assets and Liabilities
Jaded You are difficult to disturb, perhaps because of a traumatic past, or perhaps you're just emotionally detached. You only have two Limits, instead of the normal three.
Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.

Loose Ends

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Advancement

Newbie
1 Victories - 0 Failures
Remaining Exp: 5
(Earned: 155 - Spent: 150)
An itemized record of every Contract, advancement, and more

Journal
Alice Harker has not written in her journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Alice Harker has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Realm of Mysteries can post Moves for Alice Harker.

Biography

Alice Harper is the noble and last remaining scion of the upper crust Harper family. When her family passed away under mysterious circumstances, Alice inherited everything…and had nothing left to do but attend boring parties.She was also a very twisted person, as before their passing her family beat and abused her. She had any kindness beat out of her at a young age by her alcoholic father.

After the passing of those monsters…daily life was dull. It was like watching paint dry. Sensations bored her, as she was rich enough to experience whatever she wanted. So she turned to forbidden fruit…murder. Murder was forbidden, and thrilling, and the only new sensation available to her. She found joy in making murder an art form, one she now secretly pursues in a form of double life.

Assets And Liabilities

Assets

-18 Finances: Rich
-6 Illicit Supplier
Stockpile Type: Poisons
-3 Beautiful
-12 Jaded