You take this device and point it at a mundane broken object close to you. A tiny bullet full of nano-bots if fired out, and immediately begin repairing the object. After 10 minutes, it's as good as new!
Hey there, I'm Harold Ford, Vice president of Ford Motors and president of Metalcraftâ„¢. Our boys at the lab where doing some market research and you know what they found? All of you people suck at repair work! I told my boys to be nicer to my fellow contractors but they insist, all you guys know how to do is investigate and shoot!
So I told my boys: Maybe the problem isn't the contractors it's the fucking tools you guys are making! I mean Jesus, can't I just have a gun that repairs my car?! So I got my boys working on that - They said it was impossible, and I said they're just lazy! A few months later they come back with this bad boy - Check it out!
I call it - the repair-o-gun! It looks like a ordinary device, but with a little pull of a switch and BANG BANG BANG! I LOVE YOU REPAIR-O-GUN! AAHAHAHAHAHAHA!
I LOVE THIS THING! I mean, next time anything breaks, you can just shoot it! Let's face it, you already solve most of your problems that way! Best-in-class repair device, patented nanotubular meshing. I don't understand how it works and neither do you!
Order now and receive free, same-day shipping courtesy of Offr Red! I love these devilish guys! Yah!
Exert your Mind and spend 10 minutes. Select a Object within arm's reach that is no larger than an SUV. Cannot be used on Alien technology. More than half the target object must be present in order to begin repairs. Roll Dexterity + Firearms at Difficulty 6.
If you succeed, your target is repaired back to a functional state. If you fail, you spend the full time working before realizing you cannot repair the target.
wip
Exert your Mind and spend one minute.
You transform into Veemon Knight (ask player) for 30 minutes. You have access to all of your Powers while you are Veemon Knight (ask player), and you can use your equipment. Your Battle Scars, Injuries, and physical Liabilities are carried over between forms. Reverting from your Alternate Form cannot cause your existing Injuries to kill you. Instead, you remain Incapacitated.
While transformed, your Brawn is increased by 2 and your Dexterity is increased by 2. Your Stress is reduced by 2.
While transformed, instead of your normal clothes and equipment, you are equipped with: Digizoid Longsword, Digizoid Shield & Digi knight armor (Flack Jacket & Helmet)
WIP
Exert your Mind and spend one minute.
You transform into Veemon Mage for 30 minutes. You have access to all of your Powers while you are Veemon Mage, and you can use your equipment. Your Battle Scars, Injuries, and physical Liabilities are carried over between forms. Reverting from your Alternate Form cannot cause your existing Injuries to kill you. Instead, you remain Incapacitated.
While transformed, your Dexterity is increased by 2 and your Intellect is increased by 2. Your Stress is reduced by 2.
While transformed, instead of your normal clothes and equipment, you are equipped with: Digizoid Mage Staff, Digizoid Kite Shield & Digizoid Mage Armor (Flack Jacket & Helmet)
When the Encyclopedia is opened, its heavy cover creaks, releasing the faint scent of ancient parchment. As the professors fingers delicately trace the faded illustrations and ornate calligraphy, the book seems to come alive with whispers of forgotten lore.
Casting a soft luminescence onto the surroundings, illuminating the professor's path through the secrets of human anatomy. Turning to the section dedicated to human anatomy, the pages reveal intricate illustrations and detailed descriptions of the human body. Every organ, muscle, and bone is meticulously depicted with astonishing accuracy, capturing the intricate interconnectedness that underlies our physical existence.
You gain the following benefits as long as you are wearing this Artifact.
All Stabilizations you attempt are considered Proper Stabilizations.
You also gain the following effects:
The forehead gem, Kitsune is linked with the forehead gem. Transforms into an sci-fi expedition rv 50 ft long 25 feet tall and 12ft wide. Or hangs around in a compact female kitsune humanoid form.
attachments 5x hi Lumen spot and 2x flood lights 2x automated railgun cannons (heavy sniper diff 6 3, and penetrates 2 Armor effective 1000 feet 3 attacks(armory) 4x 8k cameras.
Body 7 mind 2 3 armor standard vehical
This Artifact can be used as a planet bound alien frigate spaceship in rv form largest size category. It is roughly the same size as a planet bound alien frigate spaceship in rv form largest size category but can be collapsed into Humanoid kitsune female and concealed. Collapsing or expanding it costs a Quick Action.
This planet bound alien frigate spaceship in rv form largest size category has attachment slots for rifles and cameras, airtight life support, master quarters, guest quarters, full stocked galley with all required appliances, large storage, hovers, medical supplies. rear ramp to garage, external to internal airlock stairs, external PA system, expands sideways when in stationary mode, shower, toilets, radio, satelite internet, 5g mobile internet, lounge,garage.. Any roll to pilot this vehicle receives +2 dice.
You also gain the following effects:
Anyone who touches this Artifact will notice it warping their body and may drop it. If they choose to hold or use it, they immediately receive the following Battle Scar: gem on forehead. If they lose possession of this Artifact, the Battle Scar heals over the course of the next day.
This item is a living thing. When targeted, it counts as a Living Creature in addition to its other target types. If destroyed or abandoned for more than two days, it dies and becomes unusable.
a OSV-96 when expanded and a pink Tamagotchi when compacted.
This Artifact can be used as a heavy sniper rifle. It is roughly the same size as a heavy sniper rifle but can be collapsed into Pink Tamagachi and concealed. Collapsing or expanding it costs a Quick Action.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +5 Weapon Damage.
This item is a living thing. When targeted, it counts as a Living Creature in addition to its other target types. If destroyed or abandoned for more than two days, it dies and becomes unusable.
Anyone who touches this Artifact will notice it warping their mind and may drop it. If they choose to hold or use it, they immediately receive the following Trauma: Separation Anxiety. If they lose possession of this Artifact, the Trauma heals over the course of the next day.
You also gain the following effects:
The mad scientist can craft steel helmets that protect their wearers from mental influence and attack.
You gain the following benefits as long as you are wearing this Artifact.
You get +0 dice to any Mind resistance rolls you make. You also gain the following effects:
This device is a piece of chrome the size and shape of the back of a spoon. When placed against the skin, small hypodermic needles sprout from the device and attach it to the user's bloodstream. There, it filters and releases lifesaving drugs into the bloodstream, granting complete immunity from contracting new diseases and added resiliency in all other cases.
WARNING: The immunizing drugs have been shown to reduce inhibitions in test subjects.
You gain the following benefits as long as you are wearing this Artifact.
You get +2 dice to any Body resistance rolls you make. You also gain the following effects: