Following his bargain with an extradimensional entity, the space within Barry's mind has been expanded, allowing more room for his thoughts and memories, as well as providing more pathways for them to flow freely. This has allowed him to streamline his thoughts, as well as make impressive leaps in logic much more easily.
You gain the following benefits at all times.
Your Intellect rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Intellect (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
When you are hit it is revealed that your physical body is not actually in this dimension. It looks like you are two dimensional and your entire body is momentarily marked with large burned cracks until the entire effect fades away a moment later.
You gain the following benefits at all times.
Your Brawn rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Brawn (cannot be used on combat rolls or Effect activations).
Possession of this Power grants the following Battle Scar: Burned Arm.
You also gain the following effects:
By focusing on an object, the user turns off its gravity. Relieved from the Earth's pull, the object begins to float as though it were in space. Through further concentration, the user is able to manipulate the object with their mind, subjecting it to their own gravity. As the object is being manipulated, a faint aura of sparkling dust surrounds it, resembling a nebula. For more finer motions, tiny stars dance around the object, functioning as clumsy substitutes for fingers.
Upon concentration being broken, the object's usual gravity is immediately restored and the cosmic aura vanishes.
A worrying thought haunted Andromeda's mind following the events of In the Sights of the Crackshot. As one of her friends hung from a ledge above her, Andromeda finds herself terrified of the possibility of being unable to help. While she saved her friend then, it was only due to a gift that someone else gave her. She fears what would've happened if she didn't have that artifact. She wishes that she could reach out and catch her friend, pulling them down to safety. It was that wish that manifested this gift, so hopefully she'll be able to prevent future situations like this from happening.
You gain the following benefits at all times.
As long as you maintain Concentration, you can take Actions and interact with things that are within 75 feet without needing to physically touch them or be near them. Any rolls made for Actions taken in this way use a Mental Strength of 4 in place of your Brawn rating, a Mental Agility of 1 in place of your Dexterity, and otherwise use your own Attributes and Abilities.
Telekinetic actions have the following restrictions and behaviors:
A blur spits past you, you look forward and what do you see? Absolutely nothing. What was it? Was it a small train? Was it perhaps a car? No, it was just an idiot whose legs go fast and vision blurs out. A streak of whatever color he was wearing follows closely behind his running
You gain the following benefits as long as Has consumed speed within the past 30 minutes..
You can run at three times your normal movement speed.
If you move faster than your normal move speed, the world around you turns to a blur, and Perception rolls are made at -3 dice.
The benefits from confidants allow the user to perform highly acrobatic acts.
You gain the following benefits as long as you have your Mask.
Your Dexterity rating is increased by 0. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Dexterity (Cannot be used on combat rolls or Power activations).
If you are witnessed actively using this Effect, whoever sees it can make a Perception + Alertness roll at Difficulty 6. A complete success reveals the source of your power.
You also gain the following effects:
A master artisan should not only demonstrate a broad knowledge of their creations, but a keen mastery with them as well. Bryan possesses a sharp awareness of the quality, properties, and structure of any blade he crafts, allowing him to take advantage of their strengths and use them to their fullest capacity.
You gain the following benefits as long as you are engaged in combat with blades you have created.
+2 dice to all rolls with blades you have created. You may Defend against firearm attacks from any range using blades you have created.
You also gain the following effects:
The Ninja's incredible dedication to their discipline grants them supernatural dexterity and agility.
You gain the following benefits at all times.
Your Dexterity rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Dexterity (Cannot be used on combat rolls or Power activations).
The werewolf's gnashing teeth sheer through steel and bone alike. Those caught in their maw rarely make it out alive.
You gain the following benefits as long as you are in werewolf form, and you are engaged in unarmed combat.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +0 Weapon Damage (instead of -1).
You may Defend against melee, projectile, or firearm Attacks from any range and Clash with those in range of your Attacks. Attacking materials like steel or spikes will not Damage you unless it has an Effect that does so.
You also gain the following effects:
Be amazed as the magician wields a deck of simple playing cards with all the poise and precision of a ninja's shurikens. Fear not, for they will not hit you, unless they want to.
You gain the following benefits as long as you are engaged in combat with playing cards.
+2 dice to all rolls utilizing playing cards.
You also gain the following effects:
The influencer is welcome at any event or social gathering, but they're easy to recognize, even when they'd rather not be.
You gain the following benefits at all times.
Your Charisma rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
The ninja is a master of a wide variety of martial weapons. They kill quickly and quietly.
You gain the following benefits as long as you are engaged in combat with melee ninja weapons.
+2 dice to all rolls with melee ninja weapons. You may Defend against firearm attacks from any range using melee ninja weapons.
You also gain the following effects: