The artifact contains an ethereal flame, which lies dormant until activated. Once activated the user can see their surroundings illuminated by a faith ethereal light that pierces obstacles. Others see the dormant gray flame awaken and flicker in its housing.
Exert your Mind and spend one minute.
You may perceive things within 75 feet of you with perfect clarity as though there were no walls or obstacles blocking your view for the next 30 minutes.
You may perceive through up to 15 feet of material. The Difficulty of all Perception rolls made through a wall are increased by 1 per wall.
When collapsed, the sword appears to be a spiral, origami spring with metal designs spanning across each segment. The user can expand the blade through extending the spring, which then unfolds into the shape of an elegant sword. Its craft grants it the potency to pierce through any defense.
This Artifact can be used as a thrusting sword. It is roughly the same size as a thrusting sword but can be collapsed into an origami spring and concealed. Collapsing or expanding it costs a Quick Action.
Attack by rolling Dexterity + Melee, Difficulty 6. Successful attacks deal Contested Outcome +2 Weapon Damage.
You also gain the following effects:
Looking on the outside the backpack seem completely normal with nothing out of place.. although that all changes when the bag is opened a dark greenish mist begins to pools inside the bag. from the opening as you peer into the bag you see a bright green eyes stare back at you.. although they seem content with just watching you. As you reach into the bag you seem to find whatever you were searching for.
For anyone else who opens the bag it seems to be an empty bag with nothing in it.
During a long night as Allison was walking down a dirt trail, on her way to drop off a package for her Job. As she was walking she decided to take a 'short-cut' through the forest to get there faster and get paid faster.
After taking the 'short-cut' through the forest she would get the feeling that she was being watched and followed, after feeling this for about five minutes she would dive into a thick bush and quickly move behind a tree and begins to sneak through the forest.
As she was sneaking through the forest looking for the person following her she would come across a large creature looking thing only visible due to the moonlight shining just right, as she was following it the creature would quickly turn around and spot her..
After being spotted she would quickly begin running through the forest between the trees, however she would hear larger steps behind her she would come to a wide clearing before turning around spotting the creature again this time turning into a dark green mist as it begins to flow into her bag taking refuge in her bag.
This Artifact can be used as a container. It is roughly the same size as a Black Backpack and just as difficult to conceal.
Your Black Backpack holds 3 times what it normally could. Objects stored inside are weightless.
Living things can be stored in your Black Backpack. They will have access to anything else inside and may attempt to break free, damaging or destroying the Black Backpack in the process.
If your Black Backpack is destroyed, things inside may get out, and it will cease to function until it is repaired.
When scanned or investigated without opening, the contents of your container appear normal and unremarkable.
If anyone other than you opens the container, it appears empty. Others can still destroy it to get at the contents.
This item is a living thing. When targeted, it counts as a Living Creature in addition to its other target types. If destroyed or abandoned for more than two days, it dies and becomes unusable.
The Dragon Slayer has learned how to carve Communication Runes, allowing them to make another runestone for their necklace
Expend a point of Battery and spend an Action. Select a target within 300 feet of you. You must have a specific target in mind, but you require only an intuitive understanding of them, such as their name, face, or Location.
You may send a single message to your target. It cannot be longer or more complex than a couple short sentences.
The message will only be perceived by the intended recipient. You must share a common language for your target to understand the message.
a code is entered into the keypad, to determine the injectors effect, and then the syringe is plunged into the target, causing their body to warp as they are rapidly mutated into a hypothetically evolved state.
Expend a point of Battery and Spend an Action. Select a Living target within arm's reach. Roll a single D10 as a critical failure check. If you roll a 1, the Effect fails, and you create an effect opposite of what was intended. A negative battlescar becomes a beneficial mutation, and vice versa. Roll Intellect + Science at Difficulty 6. The target may roll Body, Difficulty 7, as a Free Action to resist.
If you succeed, the target receives a new Battle Scar of your choosing, limited by the contested Outcome:
Your alteration "heals" over the course of the next month, after which it is fully cured.
A Neckerchief is a core part of a chef's kit. Allowing them to cool down from the sweat, providing a way to wipe away sweat, also being able to be used to wrap around wounds and injury, with it, though, one will also find there's another core component to it. Allowing one to wipe their mouths without staining their outfits! This neckerchief, specially designed, can do so much more though, increasing one natural health over time and allowing one to withstand many illnesses and foodborne disease! The smell of the food can distract ones mind though as this fragrance becomes ever so abundant and stronger. With so many different combinations, the body can only adapt so much, for what it can't adapt to from in here, it is therefore vulnerable to!
You gain the following benefits as long as you are wearing this Artifact.
You get +8 dice to any Body resistance rolls you make. You also gain the following effects:
The mad scientist can craft steel helmets that protect their wearers from mental influence and attack.
You gain the following benefits as long as you are wearing this Artifact.
You get +0 dice to any Mind resistance rolls you make. You also gain the following effects:
This device is a piece of chrome the size and shape of the back of a spoon. When placed against the skin, small hypodermic needles sprout from the device and attach it to the user's bloodstream. There, it filters and releases lifesaving drugs into the bloodstream, granting complete immunity from contracting new diseases and added resiliency in all other cases.
WARNING: The immunizing drugs have been shown to reduce inhibitions in test subjects.
You gain the following benefits as long as you are wearing this Artifact.
You get +2 dice to any Body resistance rolls you make. You also gain the following effects: