Legacy Power: Balor's Gaze

The fianna's ancient enemies power was taught to him to protect the pack

A 2 Gift Injure Power used by John Wulf, created by jwesley123.

Description

This Gift emulates the power of one of the Fianna’s legendary enemies. One of the Garou’s eyes glows a livid red color, and all enemies caught in his gaze are stricken with pain. A pain-spirit gives him this gift by ripping his right eye out and placing a glass eye his mama made for him as offering that the spirit placed in his eye growing spikes latching in place.

System

Spend an Action, Exert your Mind, choose a target within 300 feet, and roll Perception + Occult Difficulty 6. The target may defend by rolling Mind, Difficulty 6 as a Free Action.

Damage dealt equals the difference between your attack roll's Outcome and the defensive roll's (if one was made), plus 2.The target's Armor is Reduced to 1/2, rounded up.


Enhancements

  • Cantrip (Activating this Effect has no Exertion cost, but it can have no more than 3 Drawbacks and its Gift Cost can never be increased above 2.)
  • Accursed Wounds (Any Injury inflicted is considered Unstabilized no matter its Severity. The roll required to Stabilize it is treated as though it is a minimum of Severity 6. These wounds do not heal naturally, though Effects may still be used to heal them.)
  • Curse (Instead of taking effect immediately, you may apply this Power as a curse. Specify a condition that, when fulfilled, causes the suspended effect to occur. The target is informed that they have been cursed and of the condition.)

Drawbacks

  • Focus (Using this Effect requires a specific kind of item.)
    • Object - Glass eye
  • Unique Focus (This Power takes the form of a specific, unique item, which can be borrowed, lost, or stolen. You must use / wear this item as intended to use this Power.)
    • Focus - Glass eye in his right socket blessed by a pain-spirit
  • Slow (Instead of dealing Damage all at once, the Injury caused by this Power starts at Severity 1 and worsens at the rate of one level per Round until it reaches the Severity it would have otherwise been.)

Parameters

Range: 2 ( 300 feet ) Armor Effectiveness: 1 ( Reduced to 1/2, rounded up ) Damage: 1 ( 2 )

Edit History

- June 13, 2021, 7:12 p.m. - Revision Cost: 2. Added Enhancement: Accursed Wounds, Removed Enhancement: Concealed, Added Drawback: Slow, Removed Drawback: Monstrous

May 17, 2021, 7:47 p.m. - Adjustment Cost: 2. Text field change

April 11, 2021, 3:04 p.m. - Improvement Cost: 2. Parameter Range changed from 1 to 2.

Revision purchased with:

April 8, 2021, 4:47 a.m. - Revision Cost: 1. Removed Drawback: Sacrifice, Parameter Damage changed from 2 to 1.

April 8, 2021, 4:46 a.m. - Revision Cost: 1. Added Enhancement: Curse, Added Drawback: Unique Focus

April 3, 2021, 1:43 a.m. - Revision Cost: 1. Removed Enhancement: Curse

April 3, 2021, 1:42 a.m. - Improvement Cost: 2. Added Enhancement: Curse

Revision purchased with:

April 2, 2021, 8:44 p.m. - Revision Cost: 1. Added Drawbacks: Monstrous, Sacrifice, Removed Drawbacks: Unique Focus, Conditional

April 1, 2021, 5:51 a.m. - New Cost: 1. Initial power creation

Revision purchased with: