Legacy Power: Snom

"Ok, so basically, I'm very smol..."

A 1 Gift Companion Creature Power used by Sam Yukimura, created by T3K.

Description

A previously believed to be fictional creature from the world of video games, Snom is a small, white "bug" with the innate powers of ice. They move very slowly, are not very strong, but are very much adorable and are great pets. Should enough strength and friendship be accrued between master and Snom, they may evolve and become a beautiful force to be reckoned with. But, for now, they're just good ol' Snom.

Brawn: 1, Dexterity: 1, Perception: 3, Charisma: 5, Intelligence: 1, Wits: 1

Brawl: 2, Academics: 1, Alertness: 1, Animals: 1, Survival: 5

Body: 6/6
Mind: 7/7

Limit: Betrayal

System

To create your companion, use a similar procedure to creating a new Character. Instead of 150 Experience, you may spend no more than 82 (64 + 18). You may not take Assets or Liabilities. Companion creatures have one Limit. You may spend any experience you earn on your companion's stats, if desired.

Regardless of your chosen Attributes and Abilities, the Actions available to any creature depend on the creature itself. For example, an elephant will not be able to make much use of the Stealth Ability.

Companion creatures cannot use tools or human technology.

Companions are capable of general communication skills and know one language. Your companion is controlled by the player.

Any roll to locate your companion (or vice-versa) is rolled at -2 Difficulty.


Enhancements

  • Improved (Your companion creature receives a one-time infusion of 18 Exp.)
  • Inseparable (You and your companion creature always have a sense of the direction and distance of the other.)
  • Man's Best Friend (You, rather than the GM, have control over your companion's actions.)

Drawbacks

  • Unique Connection (Your companion cannot communicate with or understand anyone other than you.)
  • Growl (Your companion cannot speak or communicate to yourself or others. However, it still understands a single language.)

Edit History

- May 8, 2021, 11:19 p.m. - Adjustment Cost: 1. Text field change

April 3, 2021, 8:49 p.m. - Adjustment Cost: 1. Text field change

April 2, 2021, 11:19 p.m. - Revision Cost: 1. Added Enhancement: Inseparable, Added Drawback: Growl

Revision purchased with:

April 2, 2021, 10:22 p.m. - Adjustment Cost: 1. Text field change

April 2, 2021, 10:20 p.m. - New Cost: 1. Initial power creation