Well versed

1
This Artifact grants you the ability to communicate with humans.
Used by Bill Hawk, Created by Noralius.
On Legendary Artifact Glasses of an Author.
( It is clear that you are communicating with the target. You must wear or wield this Artifact plainly to receive these benefits. While you are receiving any benefits from this Effect, this Artifact is obviously Alien and cannot be concealed under your clothes or similar.)

He wears his glasses plainly on his nose while using the effect


You gain the following benefits as long as you are wearing this Artifact.

You may understand and communicate to humans as if you are fluent in a relevant language.

This also includes understanding any recorded communications from the relevant targets, including writings, scent trails, etc.

  • The target of "human" refers to any target that speaks a human language.
  • When reading written communications, you get no information beyond what the writer was intending to communicate.

Community Commune Gifts

You gain the following benefits at all times.

You may understand and communicate to Creatures as if you are fluent in a relevant language.

This also includes understanding any recorded communications from the relevant targets, including writings, scent trails, etc.

  • Communing with creatures does not grant them intellect but does allow you to converse with them.
  • When reading written communications, you get no information beyond what the writer was intending to communicate.

You gain the following benefits at all times.

You may understand and communicate to Creatures as if you are fluent in a relevant language.

  • Communing with creatures does not grant them intellect but does allow you to converse with them.

While being deployed in Vietnam, Gladys Newman was send ahead of her squad in a reconnaissance to scout out the exact location of the enemy camp harboring prisoners of war.

While on her way to the lookout spot she crashed through old wooden boards covering the entrance to an old forgotten Vietnamese grace site. The stone cave was filled with strange symbols carved into the stone , with the only other thing of notice being a stone pedestal with a red veil on it. Gladys felt the veil almost calling her to pick it up. Falling to temptation Gladys decided to pick up the veil uncovering a horrific site to behold. The thing that was being covered by the veil was a head that was cut off long ago.

Once she had the red veil in her possession she noticed something change. She was able to understand the text carved into stone walls. A part of them were prayers to the mother goddess , another part of them were protection spells trying to protect the grave site from evil spirits and the last part regarding the previous owner of the red veil , the shaman giao. That must have been the person whose skull was underneath the veil.

With the veil in her possession Gladys decided to climb out of the gave site and go on with her mission. After a couple of hours she was able to locate the enemy’s location. She got a close as possible to a building that seemed to have been the cabin of the officer in charge. Inside of the cabin were the officer and the captains discussing their plan of operation. To her surprise she was able to perfectly understand the words they’ve said without having spoken a single word of Vietnamese her whole life. It must have been because of the veil she carried with her!

Listening closely to every word spoken Gladys uncovered that the camp was actually a decoy leading into an ambush which would lead to a high amount of casualties on the Americans sides. The location where the p.o.w. were relocated to was also one of the topics . Hearing this Gladys headed back to her squad and reported her findings to her sergeant, only leaving out the part about the red veil and its ability’s.

Her discovery led to the US Army being able to take out the decoy camp with minimal soldier casualties and also able to rescue the p.o.w.’s from their actual prison. She got a Purple Heart for all of her troubles and the war continued as if nothing happened.

Years later Gladys found the veil in a chest containing all of her old equipment from the war. She knew of the possibility’s such an artifact could bring but she decided against using it herself and gave it to her son Freddy knowing that he would use it to make the world a better place.

She still sometimes gets letters from some of the p.o.w.’s telling her about their life and thanking her for the service she did.

You gain the following benefits as long as you are wearing this Artifact.

You may understand and communicate to Creatures and humans as if you are fluent in a relevant language.

This also includes understanding any recorded communications from the relevant targets, including writings, scent trails, etc.

  • Communing with creatures does not grant them intellect but does allow you to converse with them.
  • The target of "human" refers to any target that speaks a human language.
  • When reading written communications, you get no information beyond what the writer was intending to communicate.

Spend one minute. Select a Dead target within arm's reach. For dead targets, you must possess their remains, even just a little bit of it.

The target can communicate in your language for the next hour.

Communicating with a being cannot directly damage your Mind or cause Injury. All rolls to resist Effects that rely on communicating with you are made at -1 Difficulty.

  • You can target yourself if you qualify as a valid target by the other requirements.
  • Your target must be within line of sight, or within range of another sense if more fitting for the Gift's flavor.

When consuming the flesh of the dead, Ghouls can sometimes gain fluency in languages known to those they have eaten. Unlike the scraps of memory they usually gain, maintaining such an intuitive block of information is fleeting at best, rarely lasting more than an hour. A ghoul may attempt to facilitate this process by eating the tongue of the deceased, although any pound of flesh will do in a pinch.

Exert your Mind and spend an Action. This Effect cannot be used unless you consume flesh from someone who knows the language in question. You must use up flesh of the target in order to activate this Effect.

You may understand and communicate to humans and Sapient beings as if you are fluent in a relevant language for the next hour.

This also includes understanding any recorded communications from the relevant targets, including writings, scent trails, etc.

Whenever you encounter a Language you could commune in with this Effect, you immediately understand which language it is, the dialect, region, and other details about it.

If you use this Effect to spend an hour speaking with a native speaker of a human language you don't know, you may Exert your Mind and roll Intellect + Culture Difficulty 7. With Outcome 4 or higher, you permanently learn that language and accent.

Anyone who witnesses you during this Effect's activation or for its duration will almost certainly be disturbed to see Cannabalism.

  • The target of "human" refers to any target that speaks a human language.
  • When reading written communications, you get no information beyond what the writer was intending to communicate.
  • When narrating disturbing content, be cognizant of your group's tone and accommodating to those who would like to "fast forward" through the description.

Stock Commune Gifts

Exert your Mind and spend an Action. Select a Dead target within 50 feet. Dead targets must have died within the past week, and you must have their remains in your possession.

The target can communicate in your language for the next hour.

  • You can target yourself if you qualify as a valid target by the other requirements.
  • Your target must be within line of sight, or within range of another sense if more fitting for the Gift's flavor.

You gain the following benefits at all times.

You may understand and communicate to terrestrial animal as if you are fluent in a relevant language.

  • Communing with terrestrial animal does not grant them intellect but does allow you to converse with them.