“It doesn’t matter what he is hit with, Jason seems to just keep standing up again and again.”
Not having grit kicked my ass last time, I ain’t repeating that mistake.
You gain the following benefits at all times.
Your Stress from Injuries and Mind Damage is reduced to 0.
Exert your Mind and spend an Action.
Your Stress from Injuries and Mind Damage is reduced to 0. Lasts three hours.
Stress from Injuries acts as a dice bonus instead of penalty.
If you are Stunned, asleep, drugged, or otherwise made unconscious for any reason other than being Incapacitated, you may Exert your Mind to wake up. Any penalty which was caused by this condition is removed.
Any dice penalty from Exposure or being stunned, diseased, sleepy, dizzy, sick, distracted, or similar is reduced to zero. Does not affect penalties from Effects you activated.
Due to her mutations, Gloria is now able to temporarily ignore her pain to continue the fight (usually manifesting in her doing a shout like Jon Bernthal Punisher). Although the pain doesn’t affect her physical functions, she still is very much able to feel it (she is just able to somewhat ignore it for the time this is activated).
Exert your Mind (unless you win a coin flip) and spend an Action.
Your Stress from Injuries and Mind Damage is reduced to 0. Lasts three hours.
Exert your Mind (unless you win a coin flip) and spend an Action. This Effect cannot be used unless severity 5+.
Your Stress from Injuries and Mind Damage is reduced to 0. Lasts three hours.
Noah's will to survive is pure muscle memory now. Whether it's exhaustion, pain, or panic, he pushes through it like he's still on the couch with a controller in hand.
This gift hardens his mind and body against fear, injury, and fatigue,because in Neo-Genis, there’s no break menu, no save point, and definitely no quitting.
You gain the following benefits at all times.
Your Stress from Injuries and Mind Damage is reduced to 0.
Possession of this Power grants the following Trauma at all times: paranoid.
Moe’s ongoing mutation has altered his brain chemistry. He now has the ability to completely disregard physical and mental strain, but his mental state and self control have deteriorated further…
You gain the following benefits at all times.
Your Stress from Injuries and Mind Damage is reduced to 0.
Possession of this Power grants the following Trauma at all times: When faced with a new opportunity to kill your opponent in combat, you must succeed a Self-Control roll to resist.
The mobster's been through tougher scrapes than this. A few cuts and bruises won't stop them.
You gain the following benefits at all times.
Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.