Oleg has applied his deep understanding of physiology and source magic to develop the Enhanced Synapses power. By creating a tailored mutagen and custom reagents, Oleg forces his brain to undergo targeted evolution, accelerating his cognitive functions. This power sharpens his ability to process vast amounts of information at incredible speeds, allowing him to analyze, synthesize, and understand complex concepts far faster than a normal human. Currently, his focus is on information processing, but as the evolution progresses, he expects significant improvements in memory retention, deductive reasoning, and other critical cognitive abilities. This is the crown jewel of his nervous system modifications—an augmentation that not only enhances his mind but sets the stage for further intellectual advancements.
You gain the following benefits at all times.
Your Intellect rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Intellect (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
UA-566 is a sapient entity dwelling inside of the body of a roughly 30-year-old biologically male human. The entity inside of UA-566 claims to be the collective consciousness of the symbiotic organisms living inside of the body. It claims to not understand human socio-emotional concepts such as art or self-expression. It seems to have a preservation instinct informed by experience with human technology, as it has always attempted to avoid firearms, knives, and electric shock during testing.
The most noticeable anomalous quality of UA-566 after initial containment is the carnivorous parasite (Taenia crinium) housed in its neck and scalp, henceforth referred to as UA-566-A. UA-566-A is completely fused with the primary body of UA-566, and efforts to remove the parasite has lead to the near-death of UA-566 numerous times (see Transcription:1-4A). UA-566-A is comprised of numerous tendrils that grow from the host's scalp, disguising itself as thick, oily hair. These tendrils can extend a surprising length from the central body of the host and easily squeeze through tight spaces. Underneath the tendrils is a gnashing mouth at the base of UA-566's neck that is constantly pulls perceived food into itself. A number of thorny teeth have also grown out of the central mouth of UA-566-A, buried within the pseudo-hair as well as at the top UA-566's forehead, forming a line of sharp bones reminiscent of a crown.
It is apparent that UA-566-A has a level of autonomous control that occasionally overrides the collective consciousness inside of UA-566. UA-566-A has grappled and bitten a number of researchers in the past, and testing on UA-566 now requires a metal hairnet to keep UA-566-A under control.
UA-566 claims that UA-566-A is a "new addition" to it's "collection," and therefore struggles to follow the commands of the central consciousness. It claims to be improving its control over UA-566-A but a statistical analysis of recent incidents involving UA-566 have demonstrated this to likely be a falsehood.
*Addendum 566-1:* It appears as though UA-566 has developed a stronger neurological link with UA-566-A. It claims to have "worked out their differences" and "bonded over a shared love of eating." Note that UA-566-A has not been recorded to have any interest in anything other than the consumption of raw meat.
*Addendum 566-2:* UA-566 has gained an enhanced level of agility with their limb, being able to squeeze its tendrils into extremely tight spaces without sacrificing manual dexterity. It is now capable of opening doors from the inside of its containment unit. Ensure that security doors are water-tight in order to prevent a security breach.
You gain the following benefits at all times.
You gain an additional limb that functions as a standard human arm and hand.
Each additional limb you posses can take one Quick Action per Round without incurring a -2 dice penalty to your main Action. Any Battle Scars that affect or remove your additional limb will heal in a single week.
Your extra appendage can be used to attack in exactly the same manner as a Garrote.
Your appendage is capable of bending and squishing in normally-impossible ways. It may fit through any gap that is not water-tight and retain its functionality.
You may dedicate your extra Quick Action to contest any attempt to escape your Grapples. If you do so, you roll your full dice pool to contest and retain your Action.
Your extra appendage is not connected to your nervous or circulatory systems, and you will not take damage if it is hit by an attack or destroyed.
HPEE - 01 has no such need for poultry air, food, water, or even sleep thanks to military grade server parts that can run for long periods of time.
You gain the following benefits at all times.
You no longer require any sleep or air in order to survive.
Instead of food and water, you must consume 1MJ of Energy daily for sustenance. For every day you fail to consume it, you lose a point of Brawn. If your Brawn falls to 0 in this way, you die. Your Brawn is fully restored to normal as soon as you fulfill your dietary needs.
The User is abnormaly fast to the point where its hard to keep up with.
You gain the following benefits at all times.
Your Dexterity rating is increased by 0. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Dexterity (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
Keiko went under to be changed into a Kitsune Protogen. She gained a protogen body, digigrade legs, lanky appearance, still extremely well endowed, 3 tails, fox ears, protogen visor face, soft eyes, protogen mouth and tongue, metal around the fore arms, calves, and thighs, synth steel across the body that is as tough as steel to weapon attacks but as soft as actual skin, and nano flesh everywhere else, and beautiful silvery white fur, darkened metal parts, and soft amber fox eye colored emoticons, and gentle appearance.
You gain the following benefits at all times.
You are permanently and visibly transformed: Protogen Kitsune. You are considered to be a Sapient, Non-Living Computer when targeted. Your Intellect is increased by 1.
Your body is adapted to Intelligence. You receive +3 dice on non-attack rolls related to Intelligence.
No single organ in your body is critical for life. Called Shots do no additional Damage to you. You may perceive the world through separated body parts, take Actions with them, and reattach them by spending an Action and Exerting your Mind.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
You can squeeze through any cracks and passageways a cat would be able to.
You cannot ignore or decrease the effects of Stress for any social rolls you make.
The Severity of any Injury caused by Emp is increased by 2.
Veins fizzing with adrenaline & amphetamine, Murdock relives the 'Nam in almost every firefight, unloading whole magazines with wild abandon.
You gain the following benefits as long as High on Speed and engaged in combat with firearms.
+2 dice to all firearms rolls.
You also gain the following effects:
As long as the ninja is carrying a weapon, their self-defense is almost subconscious. Subtle twitches and lighting-fast feints and parries using sword and scabbard can buy the ninja precious seconds to enact an escape plan or make the kill.
You gain the following benefits at all times. You must actively and obviously be using a sword to gain the benefits of this Effect.
You have 4 Armor, which reduces incoming Damage. Armor from multiple sources does not stack. This Armor cannot be circumvented with Called Shots.
Whenever your Armor reduces incoming Damage, you are immediately made aware of the source of the Damage. You may pinpoint their location for 30 seconds.
Any time your Armor prevents Damage, your Armor rating is temporarily decreased by 2. Whenever it goes five Rounds without preventing any Damage, it is restored back to its full value.
The mad scientist can craft steel helmets that protect their wearers from mental influence and attack.
You gain the following benefits as long as you are wearing this Artifact.
You get +0 dice to any Mind resistance rolls you make. You also gain the following effects:
The Blademaster is so attuned to blades that they may manipulate any bladed object at a range simply by willing it. Observers see translucent spider-silk connecting the Blademaster's fingers to the blade, allowing them to puppet it.
You gain the following benefits as long as the target object has a cutting edge.
As long as you maintain Concentration, you can take Actions and interact with things that are within 75 feet without needing to physically touch them or be near them. Any rolls made for Actions taken in this way use a Mental Strength of 2 in place of your Brawn rating, a Mental Agility of 2 in place of your Dexterity, and otherwise use your own Attributes and Abilities.
Telekinetic actions have the following restrictions and behaviors:
The Solider is accustomed to going long periods without food or water and can operate on very little sleep.
You gain the following benefits at all times.
You may go five times longer than a normal human without food, water, sleep, and air. Any roll to resist an Effect dependent on any affected requirement is made at -1 Difficulty.
The Ninja's incredible dedication to their discipline grants them supernatural dexterity and agility.
You gain the following benefits at all times.
Your Dexterity rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Dexterity (Cannot be used on combat rolls or Power activations).