Devonia will take a piece of themselves, and graft it onto the parts of the affected targets scars, regrowing new conjoined flesh to fix the body, but leaving signs of the Primordial Crucible where scars used to lie...
Exert your Mind and spend an hour. Select a Living target within arm's reach. Select up to four Battle Scars on your target to treat.
The treated Battle Scars heals as you finish activating this Effect. If used on a Battle Scar caused by an Unstabilized Injury, that Injury is Stabilized.
Healing a Battle Scar in this way leaves behind Aspects of the Crucible on the affected areas(feathers, horns, and patches of horns) on the target which cannot be healed.
Much like Aureate Mercy Vivian places her hand on a target causing a golden glow to flow into the target and for old wounds to glow. Scars and disfigurements seem to shift before your eyes, once healed no one could tell they were once there. Yet should Vivian slip up even a little she can force too much of her own personality into the target, causing conflict in the targets mind resulting in physical damage to the brain.
Exert your Mind and spend a minute. Select a Living target within arm's reach. You cannot target yourself. Roll a single D10 as a critical failure check. If you roll a 1, the Effect fails, and you Cause a traumatic brain injury battle scar. Select up to four Battle Scars on your target to treat.
The treated Battle Scars heals as you finish activating this Effect. If used on a Battle Scar caused by an Unstabilized Injury, that Injury is Stabilized.
Cornelius continuously channels his powers to heal a lingering injury, from a lasting scar to a missing limb, and if successful a shroud of pink energy encompasses the wound until it is healed.
Exert your Mind and spend an hour to activate. Select a Living target within arm's reach. Select a Battle Scar on your target to treat.
The treated Battle Scar will heal over the course of the next week.
After being the first person in the history of the world to lose her voice after being struck by lightning, Molpa's unstoppable resolve to sing has granted her the ability to mend any scars that might mar her form.
Exert your Mind and spend a minute. Select a Battle Scar on yourself to treat.
The treated Battle Scar heals as you finish activating this Effect.
After appling the mud on the scar area, an elder woman with her hair in a bun tied with a snake appear next to the caster. She will then rub and pray over the scar. Then she will disapear.
Ixchel sends an aspect to heal the wounded. Her gifts are only for those respect women.
Expend a point of Battery and spend a minute. Select a Living or Animate target within arm's reach. Select a Battle Scar on your target to treat.
The treated Battle Scar heals as you finish activating this Effect.
With Arcane symbols floating through the, a crippling wound is healed.
Exert your Mind and spend an hour. Select a Living target within arm's reach. Select a Battle Scar on your target to treat.
The treated Battle Scar heals as you finish activating this Effect.
The mutant now occasionally lays large, orange-speckled eggs. These Eggs do not hatch nor spoil. If cracked and applied to a chronic injury such as a missing limb, the scar heals completely within the hour. However, any area healed by the egg will forever carry an inhuman appearance as testament to the bizarre method of treatment.
Spend a minute and use up this unusually large egg (unless you succeed on 1d10, Difficulty 7). Select a Living target within arm's reach. Select a Battle Scar on your target to treat.
The treated Battle Scar heals as you finish activating this Effect. If used on a Battle Scar caused by an Unstabilized Injury, that Injury is Stabilized.
Healing a Battle Scar in this way leaves behind an inhuman attribute such as fur, scales, or feathers on the target which cannot be healed.
The doctor is a master at surgical transplantation. As long as they have a donor part, they can replace any permanent, lingering battle scars on their patient. Of course, the transplanted part doesn't always match, and the patient must be careful to follow the doctor's aftercare orders, or the replacement will be rejected.
Exert your Mind and spend a minute. Select a Living target within arm's reach. You must use up a donor body part matching the injured area in order to activate this Effect. Select a Battle Scar on your target to treat.
The treated Battle Scar heals as you finish activating this Effect. If used on a Battle Scar caused by an Unstabilized Injury, that Injury is Stabilized.
You may specify a specific condition that the patient must adhere to. If they break this condition, the treatment is immediately reversed. Record this regimen as a Condition. Lasts until the end of their next Contract or 1 month for non-Contractors.
Healing a Battle Scar in this way leaves behind a mismatched replacement on the target which cannot be healed.