This was strived out of perfection; he was quite the childhood prodigy that eventually became a person of good interest to many as they grew older, but the intelligence came at a price; he can never forget.
You gain the following benefits at all times.
Your Intellect rating is increased by 0. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Intellect (Cannot be used on combat rolls or Power activations).
Possession of this Power grants the following Battle Scar: Silico-Sense Prothetic Limb: One of your shoulders is damaged. Whenever it takes a major blow or is otherwise put under stress the GM may dislocate it. A dislocated limb cannot be used until you Exert your Mind and spend an Action to reset it..
Possession of this Power grants the following Trauma at all times: Don't touch me: Roll a Self-Control roll in order not to retaliate upon being touched without consent: the severity of the reaction determined by the intention behind the reason, and how length of time.
You also gain the following effects:
Whenever I hold a sword or knife and am about to use it, it will glow with a red fiery glow when it makes contacts it will the person hit will hear a vain roar of a dragon.
You gain the following benefits as long as you are engaged in combat with Swords and Knifes.
+2 dice to all rolls with Swords and Knifes. You may Defend against firearm attacks from any range using Swords and Knifes.
You also gain the following effects:
Nikolai's arms are solid metal. Kind of like Jax from MK, but with nice pattern engravings. He wears a turtleneck and leather gloves to hide his massive guns.He seems to have no feeling in his arms, no pain or tactile sensation. Due to this he has trouble controlling his own strength.The arms seem virtually indestructible, made out of some kind of unknown alloy, light enough for him to operate as if they were normal arms, but also super dense.They do however emit slight biological signatures.
You gain the following benefits as long as you are engaged in unarmed combat.
Your unarmed attacks deal +0 Bonus Damage, and Brawn no longer acts as Armor against them. The target's other Armor is fully effective against this damage.
You also gain the following effects:
CHOOO
You gain the following benefits at all times.
You are permanently and visibly transformed: ________. You are considered to be a Sapient, Non-Living being when targeted..
You no longer age naturally, and supernatural attempts to age you fail.
Your Injuries no longer degrade with time.
With the weed stuck flowing through his veins, he feels and sees everything slowed down. He uses this to think faster, of course, because of the weed he cannot think too smart. As well as the fact his heavy physical activities he gets high without even smoking, because of the weed already in his system.
You gain the following benefits as long as you are engaged in combat with melee weapons.
Your attacks with melee weapons deal +3 Bonus Damage. Armor is fully effective against this damage.
You also gain the following effects:
The user never lies or atleast no one can tell when he is, he’s always had the same face, same smile, same look no matter the circumstance, it’s almost robotic…
You gain the following benefits at all times.
Your Charisma rating is increased by 0. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
The ninja does not approve of guns; they prefer using the bow for its stealth and versatility.
You gain the following benefits as long as engaged in combat with wooden longbows.
You receive +2 dice to all rolls using wooden longbows. Reloading is considered a Free Action.
You also gain the following effects:
The Ninja's incredible dedication to their discipline grants them supernatural dexterity and agility.
You gain the following benefits at all times.
Your Dexterity rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Dexterity (Cannot be used on combat rolls or Power activations).
Most severe injuries occur far from a facility that could treat them, and in the fetid muck of the battlefield even minor wounds may be a death sentence. Luckily the soldier is well-trained in the use of their standard-issue medical kit. They may stabilize even the most severe injuries with a little gauze and some no-anesthetic stitching. Furthermore, the treated wounds of their comrades never get infected.
You gain the following benefits at all times. You must actively and obviously be using a standard issue military medical kit to gain the benefits of this Effect.
All Stabilizations you attempt are considered Proper Stabilizations.
You also gain the following effects:
This is a doctor who exists on the front lines. They're most at home working under stressful conditions when the stakes couldn't be higher.
You gain the following benefits at all times.
All Stabilizations you attempt are considered Proper Stabilizations.
You also gain the following effects:
As long as the Ninja is dressed in an appropriate uniform, their movement is almost silent.
You gain the following benefits as long as as long as you are visibly dressed head to toe in black with hardly any skin showing.
You are obscured in one of the following manners. You may Spend an Action to change the way in which you're concealed.
While this Effect is active, any Effect that would obscure you from other, additional senses fails automatically. If someone discovers you, this Effect will not help you hide from them for the next minute. Activating a targeted or obvious Effect, attacking, or being Injured ends the Effect. When the Effect ends, it is disabled for one minute.
Possession of this Power grants the following Trauma at all times: compulsion to test the awareness of allies by sneaking up on them with a weapon.