The Artifact owner's myriad of phantasmal limbs offer mobility greater than even that of the centipedes they mimic.
You gain the following benefits as long as you are an abyssal centipede and you are wearing this Artifact.
You may move easily and without a roll in any of the following situations.
Captain Deontology is imbued with superhuman strength. He doesn't know how this came to be, but he figures that it is the result of his devotion to moral superiority. He uses this power to teach ne'er-do-wells a much-needed lesson in ethics whenever he sees injustice taking place. When he punches, his mighty fists are surrounded by a glowing orange aura.
You gain the following benefits as long as you are engaged in unarmed combat.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +0 Bonus Damage Weapon Damage (instead of -1). The target's Armor is fully effective against this damage.
You also gain the following effects:
The Contractor has he ability to notice the smallest of details.
This supernatural Contractor's gift, "Attention to Detail," allows one to perceive the world in an unprecedented microscopic scale with their naked eye, such as fingerprints on surfaces from several meters away, the grooves and patterns in materials at a microscopic level, and even single-celled organisms floating in the air or in a drop of water. The power extends to reading the subtlest body language cues, making it invaluable in understanding intentions or lies without words.
When activating this gift, the sensation is akin to a wave of focused energy converging on one's eyes, sharpening their vision exponentially. It's as if the world slows down around them, allowing every minute detail to stand out with vivid clarity. The sensation is not painful but intensely immersive, creating a hyper-aware state where details pop out, highlighted as if illuminated by an unseen light. This transition from normal to enhanced perception is smooth, feeling natural rather than jarring, as if the mind and vision are simply adjusting the focus on a lens to reveal what was always hidden in plain sight.
The origin of the power is deeply rooted in an ancient pact made between the Contractor's ancestors and a primordial entity that embodies the essence of observation and knowledge. This entity, fascinated by the human desire for understanding and mastery over their environment, granted the Contractor's bloodline the ability to see beyond the veil of the macroscopic world.
The gift of "Attention to Detail" is not just a tool but a window into the complexity of the universe, offering insights that can unravel mysteries, solve crimes, or unlock the secrets of nature itself. However, the depth of detail one can perceive also means one must learn to filter the overwhelming influx of information to focus on what is truly important, a skill that is honed through experience and meditation.
You gain the following benefits at all times.
Your senses are enhanced in the following way.
An extension and enhancement of Sage's dream based ability to move objects, when she first begins to glide she produces the same tiny trailing wisps as her Telekineses Gift does. They look like something between 3d shadow or unnaturally dense smoke, dissipating almost immediately.
Hovering or slowing a fall do not produce these, just as her Spider Climb Gift doesn't. Possibly staying still or involving motion other than 'telekinesis' doesn't need as much of whatever creates the wisps?
Like her previous gifts, this is not psionic/psychic. It seems magical in origin, and whether it comes from dreams directly is debatable. Thus, she continues to hesitantly use the word 'telekinesis' which is typically used to describe a (pseudo?)scientific movement of matter.
You gain the following benefits at all times.
As long as you are conscious, you are immune to falling Damage and may hover in place mid-air. Additionally, you may glide as you fall, traveling 35 feet horizontally for every 10 feet you fall. While gliding, you fall at a minimum speed of 10 feet per Round.
You are subject to the following effects while gliding:
The Colonel levels his ethereal Ember Spewer from across the field, gathering shards before firing. A thousand feet away an ally is saved from the swing of an axe, as it corrodes into dust, and the soldier wielding it suffocates till unconsciousness from the almost lethal embers.
You gain the following benefits as long as you are in the Fog Of War (amorphous) and engaged in combat with firearms.
+2 dice to all firearms rolls.
You also gain the following effects:
You gain the following benefits as long as you have your example.
Your Brawn rating is increased by 3. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Brawn (cannot be used on combat rolls or Effect activations).
Possession of this Power grants the following Trauma at all times: example.
If you are witnessed actively using this Effect, whoever sees it can make a Perception + Alertness roll at Difficulty 6. A complete success reveals the source of your power.
The Ninja is so attuned to the sounds of their surroundings, they may focus their mind to "see" using the subtle acoustic vibrations.
You gain the following benefits at all times.
Your senses are enhanced in the following way.
The beastmaster can speak to and understand any animal.
You gain the following benefits at all times.
You may understand and communicate to terrestrial animal as if you are fluent in a relevant language.
The survivalist has depended on the Bug-out Bag for so long, they've formed a powerful bond with the pack. This bond renders the pack unbreakable, and grants the survivalist an understanding of what direction it's in at all times.
This Artifact cannot be broken. If this Artifact is lost and in no one else’s possession, it finds its way back to its true owner during the next Downtime.
By default, the creator of this Artifact is its true owner. The true owner may formally bequeath this Artifact onto another person within arm’s reach, after which they are its true owner. If the true owner dies or is destroyed, their ownership ends. If this Artifact has no true owner, anyone may spend one day attuning to it to become its true owner.
This Artifact's true owner is always aware of the direction and distance to this Artifact.
There's a certain strength that comes from displaying the flag of one's country. As long as the Soldier holding their country's flag or wearing something emblazoned with it, they are less likely to be injured in battle.
You gain the following benefits at all times. You must actively and obviously be using clothes or a uniform that displays the flag of your country to gain the benefits of this Effect.
You have 4 Armor, which reduces incoming Damage. Armor from multiple sources does not stack. This Armor cannot be circumvented with Called Shots.
Standard issue in the Future Soldier's home time, the Personal Shield Generator (PSG) projects a protective energy barrier around the body. It absorbs damage far better than traditional armor, but its battery is quickly drained. When depleted, the PSG must spend a few seconds recharging.
When struck, the normally-invisible field of the PSG flashes, revealing a bright yellow honey-comb pattern encasing the body.
You gain the following benefits as long as you are wearing this Artifact.
You have 6 Armor, which reduces incoming Damage. Armor from multiple sources does not stack.
Your Armor cannot be destroyed, and it always provides a minimum of 2 Armor regardless of any Armor shredding or penetration. It cannot be circumvented with Called Shots. When shredded, it returns to full potency in one hour.
Any time your Armor prevents Damage, your Armor rating is temporarily decreased by 2. Whenever it goes five Rounds without preventing any Damage, it is restored back to its full value.