Legacy Power: Speak Perchance To Dream

she knows where you sleep and what you dream of and all those slumbering secrets in your mind

A 1 Gift Investigate Individual Power used by Mildred, created by Abyssal.

Description

Conversation often turns to talk of sleep and dreams around Mildred. It's fine. She's happy to mention her own pain around sleeping, and it's nice to know that she's not alone. Dreams and the mind are personal, yes, but Mildred is a trustworthy person. There's nothing wrong with others seeing that and wanting to confide. So she knows their dreams and desires, and parts of their mind that refuses to heal. It's strange that she knows it without them telling her, but still, there's nothing really wrong with that. There shouldn't be anything wrong with that
So why does it hurt so much? Every time, it feels like she's giving up part of her soul.

System

Exert your Mind, choose a Sapient target within Arm's Reach and spend 1 Minute examining them. At the end of the cast time roll Charisma + Influence Difficulty 6. The quality of the information you receive depends on your Outcome, and the nature of the information depends on the Enhancements you have chosen.

The number of information-revealing Enhancements attached to this power is limited to 2 for Novice characters, 4 for Seasoned characters, and 7 for Veteran characters. You may still take any number of other, non-informational enhancements.


Enhancements

  • Diagnostic (Determine any medical or physiological issues they have, as well as their species and a general overview of their biology.)
  • Lucifer (You learn a hidden desire of the target.)
  • Concealed (Using this Effect is not obvious. Choose a Tell that occurs only when you use the Effect; if-- and only if-- someone suspects that a Effect was used, they must roll Perception + Alertness, Difficulty 8 to pick up on your Tell.)
    • Tell - slightly vacant look, as if she's daydreaming

Drawbacks

  • Conversationalist (You must actively converse with the individual in question for one minute in order to gather any information.)
  • Traumatic (You must make a Trauma roll when you use this Effect. Its Difficulty cannot be reduced by any means. If you fail or Botch, you receive one Mind Damage and a new Trauma.)

Parameters

Cast Time: 1 ( 1 Minute ) Range: 0 ( Arm's Reach )

Edit History

- July 8, 2021, 1 p.m. - Revision Cost: 1. Added Enhancement: Concealed, Removed Enhancements: Dream-Seeker, Species, Removed Drawback: Secrets Spoken

July 8, 2021, 12:49 p.m. - Adjustment Cost: 1. Text field change

July 8, 2021, 12:48 p.m. - Adjustment Cost: 1. Text field change

July 8, 2021, 12:47 p.m. - New Cost: 1. Initial power creation

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