Underfoot The MTF pulls up short, a huge protest blocking the way. Like a wave, they watch people suddenly startled as a tiny creature darts through their midst.

1
You possess the ability to move in a manner that ordinary humans cannot.
Used by Guido, Created by Strazhari.
( This Effect has no explicit visibility requirement.)

A small creature to begin with, Guido has uncanny ability to end up underfoot, under tables, or similar - easily running through crowds of startled people, between a forest of table legs, or through low underbrush without difficulty.


You gain the following benefits at all times.

You may move easily and without a roll in any of the following situations.

  • Pathfinder: You are adept at making your way through crowds, underbrush, and other dense, congested environments. While doing so, you move at full speed.


Community Advanced Movement Gifts

You gain the following benefits as long as you are wearing this Artifact.

You may move easily and without a roll in any of the following situations.

  • Land Swimmer: You are able to swim through sand, mud, snow, and other semi-solid materials as long as they are made of loose pieces or are not particularly dense. While doing so, you move at half your normal movement speed.
  • Pathfinder: You are adept at making your way through crowds, underbrush, and other dense, congested environments. While doing so, you move at full speed.
  • Spider Climber: You are able to climb on and cling to any surface without regard for the ordinary rules of gravity. You climb at half your normal movespeed.

You gain the following benefits as long as you are wearing this Artifact.

You may move easily and without a roll in any of the following situations.

  • Amphibious: You are able to move about in liquids using standard Movement rules rather than any special swimming rules.
  • Land Swimmer: You are able to swim through sand, mud, snow, and other semi-solid materials as long as they are made of loose pieces or are not particularly dense. While doing so, you move at your normal movement speed.
  • Pathfinder: You are adept at making your way through crowds, underbrush, and other dense, congested environments. While doing so, you move at full speed.
  • Spider Climber: You are able to climb on and cling to any surface without regard for the ordinary rules of gravity. You climb at your normal movespeed.
  • Surface Skimmer: You are able to move across the top of any bodies of water, ice, or other surfaces where others might sink with no penalty to your movement speed.

  • This Effect not provide any inherent protection from dangerous surfaces such as acid, lava, etc, so be careful!

Exert your Mind (unless you win a coin flip) and spend two Actions performing the following ritual: The Xenomorph hisses as their limbs tighten and claws elongate for proper grasping. The Xeno then whips it's tail around as it's dorsal fins lower and become shorter.. You must maintain Concentration while activating this Effect, and it fails if you are interrupted.

You may move easily and without a roll in any of the following situations. Lasts 2 hours.

  • Amphibious: You are able to move about in liquids using standard Movement rules rather than any special swimming rules.
  • Spider Climber: You are able to climb on and cling to any surface without regard for the ordinary rules of gravity. You climb at your normal movespeed.

Exert your Mind and spend an Action. You must use up A can of nitrous in order to activate this Effect.

You may move easily and without a roll in any of the following situations. Lasts 2 hours.

  • Pathfinder: You are adept at making your way through crowds, underbrush, and other dense, congested environments. While doing so, you move at full speed.
  • Spider Climber: You are able to climb on and cling to any surface without regard for the ordinary rules of gravity. You climb at your normal movespeed.
  • Surface Skimmer: You are able to move across the top of any bodies of water, ice, or other surfaces where others might sink with no penalty to your movement speed.

As long as this Effect is active and you are traversing a terrain it covers, your movement speed is doubled.

  • This Effect not provide any inherent protection from dangerous surfaces such as acid, lava, etc, so be careful!

You gain the following benefits at all times. You must actively and obviously be using Gen-Wyld Auto-Injector Armband to gain the benefits of this Effect.

You may move easily and without a roll in any of the following situations.

  • Pathfinder: You are adept at making your way through crowds, underbrush, and other dense, congested environments. While doing so, you move at full speed.
  • Spider Climber: You are able to climb on and cling to any surface without regard for the ordinary rules of gravity. You climb at half your normal movespeed.

Stock Advanced Movement Gifts

Exert your Mind and spend an Action.

You may move easily and without a roll in any of the following situations. Lasts 2 hours.

  • Spider Climber: You are able to climb on and cling to any surface without regard for the ordinary rules of gravity. You climb at your normal movespeed.

You gain the following benefits at all times.

You may move easily and without a roll in any of the following situations.

  • Pathfinder: You are adept at making your way through crowds, underbrush, and other dense, congested environments. While doing so, you move at full speed.
  • You are able to climb trees and cliffs at your full movement speed.

You only gain the benefits of this effect if you are in an area without a human building within 300 feet.

You gain the following benefits at all times.

You may move easily and without a roll in any of the following situations.

  • Amphibious: You are able to move about in liquids using standard Movement rules rather than any special swimming rules.