The detective has trained their eyes to notice the smallest of details.
You gain the following benefits at all times.
Your senses are enhanced in the following way.
Sir Seymore Alonso carries himself as a proud knight and refuses to accept otherwise. Although he comes across as quite mad, his skill at arms with medieval weaponry is very real. He strikes with uncanny precision, brutal power, and preternatural control. His attacks morph seamlessly between stances as a thrust turns into an overhead slash, or a horizontal swing turns into a blow with a the cross-guard or haft. Even the timing of offensive maneuvers is frustratingly uncanny, as the momentum accelerates or slows without altering the intended force behind them.
First of his name, valiant saviour of Templetown, slayer of the Danish menace.
You gain the following benefits as long as you are engaged in combat with medieval european weapons.
+2 dice to all rolls with medieval european weapons. You may Defend against firearm attacks from any range using medieval european weapons.
You also gain the following effects:
The darkness around you flickers as it solidifies into an aegis. Obviously, something that doesn't have mass makes a poor defense, but you luckily have magic (and some sort of primal shadow entity) on your side. Here's hoping that favour holds.
You gain the following benefits at all times.
You have 4 Armor, which reduces incoming Damage. Armor from multiple sources does not stack. This Armor cannot be circumvented with Called Shots.
Any Injury received from Damage that was reduced by this Armor is considered makeshift stabilized and will not degrade further. Any Battle Scar received from such an Injury is reduced by 1 level to a minimum of a Minor Battle Scar.
Has now 2 more set of eyes.
You gain the following benefits at all times.
You are permanently and visibly transformed: More eyes. You are considered to be a Sapient, Non-Living being when targeted. Your Perception is increased by 1.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
One side effect of Asha's unique situation is her thickened skin. It provides protection from all manner of attacks, except fire.
You gain the following benefits at all times.
You have 4, which reduces incoming damage from all sources of physical attack except fire. Armor from multiple sources does not stack. This Armor cannot be circumvented with Called Shots.
Jacob has lied so many times it just comes natural to him. People just can not tell any more if he is lying anymore because he just is always lying. There is just something that about him that people love.
You gain the following benefits at all times.
Your Charisma rating is increased by 2. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
The Ninja is so attuned to the sounds of their surroundings, they may focus their mind to "see" using the subtle acoustic vibrations.
You gain the following benefits at all times.
Your senses are enhanced in the following way.
This device is a piece of chrome the size and shape of the back of a spoon. When placed against the skin, small hypodermic needles sprout from the device and attach it to the user's bloodstream. There, it filters and releases lifesaving drugs into the bloodstream, granting complete immunity from contracting new diseases and added resiliency in all other cases.
WARNING: The immunizing drugs have been shown to reduce inhibitions in test subjects.
You gain the following benefits as long as you are wearing this Artifact.
You get +2 dice to any Body resistance rolls you make. You also gain the following effects:
As long as the Ninja is dressed in an appropriate uniform, their movement is almost silent.
You gain the following benefits as long as as long as you are visibly dressed head to toe in black with hardly any skin showing.
You and everything you are carrying is obscured in one of the following manners. You may Spend an Action to change the way in which you're concealed.
While this Effect is active, any Effect that would obscure you or your equipment specifically from other, additional senses fails automatically.
If someone discovers you, this Effect will not help you hide from them for the next minute. Activating a targeted or obvious Effect, attacking, or being Injured ends the Effect. When the Effect ends, it is disabled for one minute.
You may turn this Effect on and off at will during its duration.
Possession of this Power grants the following Trauma at all times: compulsion to test the awareness of allies by sneaking up on them with a weapon.
This is a doctor who exists on the front lines. They're most at home working under stressful conditions when the stakes couldn't be higher.
You gain the following benefits at all times.
All Stabilizations you attempt are considered Proper Stabilizations.
You also gain the following effects: