Unfinished Business

1
The power to mark and track a target.
Created by shady.
(This Effect is not obviously Alien when used. The mark looks like a throbbing wound that smells strongly of blood. The mark can be intuitively removed if it is discovered. )

Once the werewolf tastes the blood of their prey, there's no escape. Those injured by the beast's claws and teeth are marked with its saliva. Their wounds smell strongly of blood, and it's only a matter of time before the werewolf returns with a vengeance to finish the kill.


This Effect activates whenever a target you have injured with your teeth or claws escapes the range of your unarmed attacks. It does not require an Action or Exertion. Select a target within arm's reach. Your target should be intuitively based on the triggering event. This Effect cannot be used unless the target is alive and bleeds.

Your target is marked with a throbbing wound that smells strongly of blood. The mark can only be discovered with a deep medical inspection or Effect. Removal inflicts a Severity 1 Injury on the target.

You are aware of the marked target's direction and distance from you. This lasts for the next month, or until either the mark is removed, or you choose to end the Effect. You can have up to 1 mark active.

You receive +2 dice to any rolls made against a marked target.

  • When triggered, the Effect activation resolves immediately after the triggering Action. It is not Reaction speed.
  • Marked individuals satisfy the line of sight requirement for targeted Effects.
  • You can target yourself if you qualify as a valid target by the other requirements.
  • Your target must be within line of sight, or within range of another sense if more fitting for the Gift's flavor.

Community Mark Gifts

Exert your Mind and spend an Action. Select a target within arm's reach.

Your target is marked with small visage of their latest diseased family ancestor as a sandlike tattoo. The mark can only be discovered with a deep medical inspection or Effect. Removal inflicts a Severity 1 Injury on the target.

You are aware of the marked target's direction and distance from you. This lasts for the next month, or until either the mark is removed, or you choose to end the Effect. You can have up to 3 marks active.

  • Marked individuals satisfy the line of sight requirement for targeted Effects.
  • You can target yourself if you qualify as a valid target by the other requirements.
  • Your target must be within line of sight, or within range of another sense if more fitting for the Gift's flavor.

The Assimilator lightly touches the back of an unsuspecting passerby, apologizes and goes along their way.

Spend an Action. Select a target within arm's reach. This Effect cannot be used unless the target is living.

Your target is marked with microscopic alien parasites swimming in the target's bloodstream. The mark can only be discovered with a deep medical inspection or Effect. Removal inflicts a Severity 1 Injury on the target.

You are aware of the marked target's direction and distance from you. This lasts for the next month, or until either the mark is removed, or you choose to end the Effect. You can have up to 3 marks active.

You may activate another Effect through your Mark as though you were standing at its location. This destroys the Mark.

Anyone who witnesses you during this Effect's activation will almost certainly be disturbed to see a black centipede head inserting a proboscis-like appendage into your target, injecting them with something.

This Gift's Cost is capped at 2 and cannot be increased further.

  • When narrating disturbing content, be cognizant of your group's tone and accommodating to those who would like to "fast forward" through the description.
  • Marked individuals satisfy the line of sight requirement for targeted Effects.
  • You can target yourself if you qualify as a valid target by the other requirements.
  • Your target must be within line of sight, or within range of another sense if more fitting for the Gift's flavor.

This Effect activates whenever someone gets into the vehicle. It does not require an Action or Exertion. Select a target within arm's reach. “Your target should be intuitively based on the triggering event. The target may Resist.

Your target is marked with a small silver button. The mark can be easily removed if it is discovered.

You are aware of the marked target's vital status, injuries, direction and distance from you. This lasts for the next month, or until either the mark is removed, or you choose to end the Effect. This Artifact can have up to 3 marks active.

Your Marked targets are all similarly aware of your direction and distance from them while the Mark is active.

  • When triggered, the Effect activation resolves immediately after the triggering Action. It is not Reaction speed.
  • Marked individuals satisfy the line of sight requirement for targeted Effects.
  • You can target yourself if you qualify as a valid target by the other requirements.
  • Your target must be within line of sight, or within range of another sense if more fitting for the Gift's flavor.

This Effect activates whenever the target is shot via "Aspect of Enmity". It does not require an Action or Exertion. Select a target within 300 feet. “Your target should be intuitively based on the triggering event.

Your target is marked with the Stain of Enmity. The mark can only be discovered with a deep medical inspection or Effect. Removal inflicts a Severity 1 Injury on the target.

You are aware of the marked target's vital status, injuries, direction and distance from you. This lasts for an hour, or until either the mark is removed, or you choose to end the Effect. This Artifact can have up to 1 mark active.

You may activate another Effect through your Mark as though you were standing at its location. This destroys the Mark.

You receive +2 dice to any rolls made against a marked target.

  • When triggered, the Effect activation resolves immediately after the triggering Action. It is not Reaction speed.
  • Marked individuals satisfy the line of sight requirement for targeted Effects.
  • You can target yourself if you qualify as a valid target by the other requirements.
  • Your target must be within line of sight, or within range of another sense if more fitting for the Gift's flavor.

Exert your Mind and spend an Action to activate. Select a target within arm's reach.

Your target is marked with The Black Spot until it is removed or until you choose to end the Effect. The mark can only be discovered with a deep medical inspection or Effect. Removal inflicts a Severity 1 Injury on the target.

You are aware of the marked target's direction and distance from you. You can have up to 1 mark active.

  • You can target yourself if you qualify as a valid target by the other requirements.

Stock Mark Gifts