The Man found a mystical mask that gave him extra strength and used it to rise the ranks in the world of wrestling.
You gain the following benefits as long as you are engaged in unarmed combat. You must actively and obviously be using A Mask to gain the benefits of this Effect.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +0 Weapon Damage (instead of -1). The target's Armor is fully effective against this damage.
You also gain the following effects:
Leo bodys glows with a heavenly light as his body seems to almost transformation into another being
You gain the following benefits as long as you are engaged in unarmed combat.
Your unarmed attacks deal +4 Bonus Damage, and Brawn no longer acts as Armor against them. The target's other Armor is fully effective against this damage.
Due to the constant exposure to undead liquids and creatures of a similar nature, the strange leather coat has developed a protocol allowing the suit to force its user's neurons and muscles to fire much faster than they ever could beforehand, allowing for greater feats of physical strength. Wrapping the user's extremities in the coat's substance, allowing the user to attack objects without harm back to itself.
You gain the following benefits as long as you are wearing this Artifact and you are engaged in unarmed combat.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +0 Weapon Damage (instead of -1).
You may Defend against melee, projectile, or firearm Attacks from any range and Clash with those in range of your Attacks. Attacking materials like steel or spikes will not Damage you unless it has an Effect that does so.
You also gain the following effects:
The fist of their legacy that his brother rejected, fool that he is.
Wolfgang has embraced the darkness of their heritage, and rather than flee to the martial arts of the normal world he has studied it, embraced it, and under the tutelage of his master he ascended beyond any holder of the art, and in doing so. Killed his master and the entire dojo that he had learned the art in, ensuring that no other would ever rise from its ranks to challenge him again.
Afterward he was approached by a strange man wreathed in shadow, who offered him a simple deal. Accept the darkness within himself and nurture it even further, this, he did readily. The darkness coursed through his veins and in doing so his skin was darkened and his eyes turned blood red in recognition of his demonic power, but. The man told him there could be more. All he had to do was prove that he was indeed superior to his brothers way of thinking, though with Fonzie T. Buck dead a new challenger had to be arranged.
Lucas Steel, master of the fist of the gentle wave. Defeat him, and he would have truly risen to become the greatest martial artist.
You gain the following benefits as long as you are engaged in unarmed combat. You must actively and obviously be using Combat Gloves to gain the benefits of this Effect.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +2 Bonus Damage Weapon Damage (instead of -1). The target's Armor is fully effective against this damage.
Possession of this Power grants the following Trauma at all times: Never refuse a challenge: Roll mind at difficulty 8 to decline any direct invitation to fight..
You also gain the following effects:
Start glowing green like Bain from the Batman games and become so strong that i will be banned from the face of the planet but it has not happened because if they do they will meet the wrath of Mussolini Dingleberry IIV.
You gain the following benefits as long as you are engaged in unarmed combat.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +4 Weapon Damage (instead of -1).
Possession of this Power grants the following Battle Scar: minor radiation poisoning.
You may Defend against melee, projectile, or firearm Attacks from any range and Clash with those in range of your Attacks. Attacking materials like steel or spikes will not Damage you unless it has an Effect that does so.
Scriggles truly has become the pussy beast
You gain the following benefits as long as you are engaged in unarmed combat.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +0 Weapon Damage (instead of -1).
You may Defend against melee, projectile, or firearm Attacks from any range and Clash with those in range of your Attacks. Attacking materials like steel or spikes will not Damage you unless it has an Effect that does so.
You also gain the following effects:
The werewolf's gnashing teeth sheer through steel and bone alike. Those caught in their maw rarely make it out alive.
You gain the following benefits as long as you are in werewolf form, and you are engaged in unarmed combat.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +0 Weapon Damage (instead of -1).
You may Defend against melee, projectile, or firearm Attacks from any range and Clash with those in range of your Attacks. Attacking materials like steel or spikes will not Damage you unless it has an Effect that does so.
You also gain the following effects:
The Vampire has grown wicked fangs in place of their canines, allowing them to thoroughly drain a person of blood should they get ahold of one.
You gain the following benefits as long as you are biting and you are engaged in unarmed combat.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +2 Weapon Damage (instead of -1).
You may Defend against melee, projectile, or firearm Attacks from any range and Clash with those in range of your Attacks. Attacking materials like steel or spikes will not Damage you unless it has an Effect that does so.
You also gain the following effects: