Oliver now has no need for food, water, or air. What could be causing this? Who knows? When he consumes things, the body uses nearly 100% of it, the rest seems to vanish.
The Corpus sustains it's vessels, simply deciding it no longer needs material nourishment.
You gain the following benefits at all times.
You no longer require any food, water, or air in order to survive.
Elizabeth starts to see and hear the world differently.
You gain the following benefits at all times. You must actively and obviously be using a mist amulet to gain the benefits of this Effect.
Your senses are enhanced in the following way.
Solartag Gliders are a pair of skates uniquely blessed by the power of solar graffiti, granting them the extraordinary ability to accomplish the impossible through the energy of a star. These enchanted skates leave behind a mesmerizing graffiti tag whenever they interact with various surfaces, allowing the user to skate on their art, scale walls, and adhere to any surface with style and flair. The user grows closer to the ideals of apollo and is blessed (or Cursed) with his wings.
You gain the following benefits as long as you are wearing this Artifact.
You may move easily and without a roll in any of the following situations.
Possession of this Artifact causes the following Battle Scar to manifest over the course of a day: Angel wings on the back of his ankle. If you lose possession of this Artifact, the Battle Scar heals over the course of the next month.
At anytime or at any moment, Iris can pull out her firearm to blast away her foes with a single pull of the trigger. Due to her swift movement, she can make a full dash and attack with it. Ultimately making her the best run n' gun agent.
She can also parry with her gun, either by shooting or using the gun's body. Nonetheless, this gift will aid her when the time comes.
Armed with only a gun and her own traumatic past, the only way for her to push forward is to gun down anyone that dares to obstruct her way.
She may have found her will to live.
And for that, she will fight her way back to the people that she holds dear.
I believe in you, Iris.
You gain the following benefits as long as engaged in combat with One-handed gun (Pistol).
+2 dice to all One-handed gun (Pistol) rolls.
You also gain the following effects:
You have developed a large third eye on your forehead, it functions as a normal eye, but it contains power. When you need to call open it's power, the eye opens wide and begins to glow.
You gain the following benefits as long as you have your Third Eye.
Your Perception rating is increased by 0. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Perception (Cannot be used on combat rolls or Power activations).
If you are witnessed actively using this Effect, whoever sees it can make a Perception + Alertness roll at Difficulty 6. A complete success reveals the source of your power.
You also gain the following effects:
Years of playing football as a linebacker for his team has turned him into quite a frightful fellow to go against, his technique has been improved and useful for his team but has made him accidentally knocked other teams out of commission for a good bit but hey it is a rough sport. So yea simply superior tackling skills.
You gain the following benefits as long as you are engaged in unarmed combat.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +2 Weapon Damage (instead of -1).
You may Defend against melee, projectile, or firearm Attacks from any range and Clash with those in range of your Attacks. Attacking materials like steel or spikes will not Damage you unless it has an Effect that does so.
You also gain the following effects:
The Solider is accustomed to going long periods without food or water and can operate on very little sleep.
You gain the following benefits at all times.
You may go five times longer than a normal human without food, water, sleep, and air. Any roll to resist an Effect dependent on any affected requirement is made at -1 Difficulty.
The Vampire has grown wicked fangs in place of their canines, allowing them to thoroughly drain a person of blood should they get ahold of one.
You gain the following benefits as long as you are biting and you are engaged in unarmed combat.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +2 Weapon Damage (instead of -1).
You may Defend against melee, projectile, or firearm Attacks from any range and Clash with those in range of your Attacks. Attacking materials like steel or spikes will not Damage you unless it has an Effect that does so.
You also gain the following effects:
Most severe injuries occur far from a facility that could treat them, and in the fetid muck of the battlefield even minor wounds may be a death sentence. Luckily the soldier is well-trained in the use of their standard-issue medical kit. They may stabilize even the most severe injuries with a little gauze and some no-anesthetic stitching. Furthermore, the treated wounds of their comrades never get infected.
You gain the following benefits at all times. You must actively and obviously be using a standard issue military medical kit to gain the benefits of this Effect.
All Stabilizations you attempt are considered Proper Stabilizations.
You also gain the following effects:
The influencer is welcome at any event or social gathering, but they're easy to recognize, even when they'd rather not be.
You gain the following benefits at all times.
Your Charisma rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
The mutant's arms swell to an incredible size, forcing them to lope around like a gorilla. This allows them to throw heavy objects great distances, including those unfortunate souls who find themselves in their way.
Unfortunately, they have difficulty with small objects and often destroy the things they touch by accident.
You gain the following benefits at all times.
Your Brawn rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Brawn (cannot be used on combat rolls or Effect activations).
Possession of this Power grants the following Battle Scar: You are muscled like a gorilla and have a slight muzzle and animal facial features.
You also gain the following effects: