By navigating through the timeline with the adjustment of a timepiece, Zeke peers into the past to witness it firsthand. As he investigates, Zeke leaves behind a blurry, glitch-like duplicate of himself, caught between multiple moments across time.
Exert your Mind and spend a minute. Investigate an area with a radius of up to 1 mile You must actively and obviously use a timepiece to activate this Effect. You cannot investigate the same target more than once per hour. You must make a Trauma roll when you use this Effect. Its Difficulty cannot be reduced by any means. At the end of your investigation, roll Intellect + Investigation at Difficulty 6.
You learn a single specific piece of information, chosen from the following list, about the area:
You cannot investigate the same area more than once per day.
With a bit of time examining, touching, and tapping a building he uses his architectural knowledge to learn the layout of the area he's in. Mapping it mentally floor by floor both below and above him.
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In his time as a construction worker, he's built a couple of dozen homes, repaired roads, and helped out with even more projects for a contract. Taking this knowledge and expanding it he's started to gain an almost uncanny sense of how a building is made, what rooms it has, and the measurements of everything. He's experienced enough to know how it would look in a 3D sense, turning and rotating the model in his head like a computer program and mapping structural integrities as well.
Exert your Mind and spend 2 Actions. Investigate an area with a radius of up to 500 feet At the end of your investigation, roll Perception + Crafts at Difficulty 6.
You learn the following information about the area:
You cannot investigate the same area more than once per day.
Nomie carefully lays down rocks and trinkets in a circle. Snacks go in the middle. One little head, four five ten. The gnomes convene, and the provider of snacktime picks the topic.
Off they run, one by one, each scurrying into nooks and crannies, under brush and foot. Each return carrying back a little trinket quite telling of what they've found.
Spend a minute. Investigate an area with a radius of up to 100 feet You must actively and obviously use sweets to activate this Effect. You cannot investigate the same target more than once per hour. At the end of your investigation, roll Charisma + Investigation at Difficulty 6.
You learn a single specific piece of information, chosen from the following list, about the area:
This Gift's Cost is capped at 2 and cannot be increased further.
Benedict smokes and thinks for a good minute about what they have found. He's using the methods of definitely not cultural appropriation, they will gain the knowledge of the land in an in depth description in their mind.
Spend a minute. Select a target Object within arm's reach. You must actively and obviously use Smoking Pipe to activate this Effect. You cannot investigate the same target more than once per hour. At the end of your investigation, roll Intellect + Occult at Difficulty 6.
You learn a single specific piece of information, chosen from the following list, about your target:
This Gift's Cost is capped at 2 and cannot be increased further.
You cannot investigate the same target more than once per day.
The small charm opens its mouth to reveal rows of sharp, broken, wooden teeth as it snaps hungrily at the nearest extremity as it exclaims "Feed me!" and attempts to satiate its unending hunger for blood. For those willing to part with some of their vital essences willingly though will find that it comes with its boons. Once the spirit is temporarily satiated it can use its power to call upon the nature spirits in the area. The Kodama that answers its call are far more helpful than the spirit within the charm and will answer questions about the area to the best of their ability. Though their specialty lies in the knowledge of the supernatural, and the threats that they have to avoid within the area they can answer specific questions if asked and will usually render the answer out in the form of a minute-long play.
Exert your Mind and spend a minute. Investigate an area with a radius of up to 1 mile You must use up A katashiro in order to activate this Effect. You must make a Trauma roll when you use this Effect. Its Difficulty cannot be reduced by any means. At the end of your investigation, roll Charisma + Performance at Difficulty 6.
You learn the following information about the area:
You cannot investigate the same area more than once per day.
Channeling his mind into the psychosphere his mental self delves into the collective unconscious around his area, feeling the ebb and flow of supernatural energies in addition to the nature of the creatures within it. While within it though his mind touches each of the nearby creatures, from the smallest bug, to the mind's of other people and in doing so he shares a glimpse of their experiences. Though it is unintelligible in terms of information gleaned at this time, the mental shockwaves are devastating in their potential for psychological damage.
Exert your Mind and spend a minute. Investigate an area with a radius of up to 1 mile You must actively and obviously use An orb of souls to activate this Effect. You must make a Trauma roll when you use this Effect. Its Difficulty cannot be reduced by any means. At the end of your investigation, roll Intellect + Occult at Difficulty 6.
You learn the following information about the area:
The beastmaster puts their nose to the ground and sniffs about the area. Their feral nostrils tell them what sorts of creatures live in the area, and who lays claim to each region.
Exert your Mind and spend a minute. Investigate an area with a radius of up to 100 feet Can only be activated while you are in the wilderness. At the end of your investigation, roll Perception + Survival at Difficulty 6.
You learn the following information about the area:
You cannot investigate the same area more than once per day.
The detective pulls out their magnifying glass and investigates the area, learning details about any nearby structures and picking up details on what sorts of beings have passed through and when.
Exert your Mind and spend a minute. Investigate an area with a radius of up to 100 feet You must actively and obviously use a magnifying glass to activate this Effect. At the end of your investigation, roll Perception + Investigation at Difficulty 6.
You learn the following information about the area:
You cannot investigate the same area more than once per day.