Description
"after having a diet consist of mainly gold, well, things start to get weird, like your organs turn shiny, you can grow eyes on your own, and blood isn't required to join the souls down under, though its not recommended for the average human"
-Oro
System
This Power is passive and always in effect. Bonuses to Attributes and Abilities take the form of additional dice on the relevant rolls and do not affect Experience costs. As always, bonuses to the same dice pool from multiple sources do not stack, and the largest bonus is used.
Enhancements
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Distributed Systems
(No single organ in your body is critical for life. Called Shots do no additional Damage to you. You may perceive the world through separated body parts, take Actions with them, and reattach them by spending an Action and Exerting your Mind.)
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Synthetic
(Your extra appendage is not connected to your nervous or circulatory systems, and you will not take damage if it is hit by an attack or destroyed.)
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No Bleed
(Existing Injuries do not require stabilization or degrade over time.)
Drawbacks
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Maddening
(Possession of this Gift causes a Trauma that cannot be cured by any means. The chosen Trauma must be likely to come up on a Contract.)
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Trauma - Extremely protective over eyes
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Vulnerable
(You are particularly weak to a particular kind of damage. All Injuries caused by damage of that type have their Severity increased by two.)
Edit History
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