Legacy Power: Field Surgery

Fletcher dresses the injuries and the body knits itself closed underneath the bandages.

A 1 Gift Heal Wound Power used by Fletcher "Doc" Wilks, created by Dragonlizard.

Description

Fletcher has gained the ability to actually heal instead of just assisting the bodies natural healing. He still isn't able to fully grasp the magical and supernatural aspect of this ability however and still requires the use of a medical kit to heal.
Fletcher spends a minute patching and sanitizing the wound. Once finished he instructs the patient to never intentionally harm him. Usually just meant to scare them into not harming him but now his will is put into his healing, reversing the treatment should they ever disobey that order.

System

Exert your Mind and spend 1 Minute treating a specific Injury on a Living target. Roll Intellect + Medicine Difficulty 10 - 3. Each Success reduces the Injury's Severity by one. If you can reduce its Severity to zero, the wound is fully healed. Otherwise, it is partially healed and fully, Properly Stabilized. It will heal the rest of the way at its natural rate.

You cannot target yourself, and you cannot target the same Injury more than once.


Enhancements

  • Heal Thyself (You may target yourself)

Drawbacks

  • Focus (Using this Effect requires a specific kind of item.)
    • Object - Med Kit
  • After-care Instructions (All of your treatments place the same, specific restriction on the patient. The restriction lasts a month (until the end of their next Contract for Contractors), and if they ever break it, the treatment is immediately reversed.)
    • Aftercare restriction - Do not intentionally harm Fletcher
  • Sympathetic Cost (Your target must also Exert their Mind to activate this Effect.)

Parameters

Potency: 1 ( 3 ) Cast Time: 1 ( 1 Minute )

Edit History

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Feb. 21, 2022, 11:02 p.m. - Revision Cost: 1. Added Enhancement: Preventative Care, Added Drawback: Fuel

Revision purchased with:

- Feb. 21, 2022, 11 p.m. - New Cost: 1. Initial power creation