System
Passive, always in effect. Successful attacks with thrown weapons no longer have their damage capped and will do +0 more damage. The target's Armor is Fully Effective.
Enhancements
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Ricochet
(You can make a thrown attack against a target behind cover so long as there is at least one exposed pathway to them.)
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Juggler
(You may juggle a number of throwable objects equal to your Dexterity as a Free Action. When you make a thrown weapon attack, you may choose to roll or re-use the last thrown attack's Outcome. Resets at the start of Initiative.)
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Track And Field
(“If you move at least 25 feet in a straight line before making a thrown Attack in that direction its effective range is tripled, and you deal +1 Damage.)
Drawbacks
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Specialist
(Only attacks made by a specific type of object that is designed to be thrown (such as shurikens or throwing knives) will benefit from this Effect.)
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Type of thrown object - Needles
Parameters
Additional Damage:
0 ( +0 )
Armor Effectiveness:
0 ( Fully Effective )
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