Legacy Power: Sense above and beyond

See the unseen

A 1 Gift Project Senses Power used by Jules, created by loroman1211.

Description

Through a ritual Jules can see all. He has been able to use his power to see what need to be taken or get a better idea of what is around him. He can sense the world around him by speaking with spirits.

System

Exert your Mind, choose a target Location within 1 mile, and roll Perception + Thievery Difficulty 6 as a Committed Action. You may see (but not hear or use other senses) as if you were standing at that Location for up to Outcome in days. You must maintain Concentration to keep up the effect, and you cannot perceive anything locally while the Effect is active.


Enhancements

  • Full Spectrum (You can perceive things from your wards via all of your senses, including enhanced senses. You may destroy the Ward to activate one Investigate Individual, Object, or Area Effect as though you were standing at its location.)
  • Battery-operated (Instead of Exerting Mind to activate this Power, it has its own 3-point Source pool. The Source regenerates at the rate of one point per day and cannot be raised with Experience.)
  • Multi-tasking (You no longer need to maintain concentration to keep up the effect. Your senses can still only be in one place at a time.)
  • X-ray (Instead of projecting to a target location, you may perceive clearly to at least your range. You may perceive through up to 15 feet of material. The Difficulty of all Perception rolls made through a wall are increased by 1 per wall.)

Drawbacks

  • Unique Focus (This Power takes the form of a specific, unique item, which can be borrowed, lost, or stolen. You must use / wear this item as intended to use this Power.)
    • Focus - Seal of Nephys
  • Focus (Using this Effect requires a specific kind of item.)
    • Object - Ring
  • Fuel (Using this Effect consumes some material good in addition to its other costs.)
    • Fuel Unit - Egyptian Beer
  • Long Cast (This Effect takes one minute to activate.)

Parameters

Duration: 3 ( Outcome in days ) Range: 3 ( 1 mile )

Edit History

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June 27, 2022, 4:50 a.m. - Major Revision Cost: 1. Removed Enhancement: Conditionally Costless

June 27, 2022, 4:49 a.m. - Improvement Cost: 2. Added Enhancement: Conditionally Costless, Added Drawback: Draining, Removed Drawback: Sacrifice

June 24, 2022, 4:23 p.m. - Major Revision Cost: 1. Added Drawbacks: Sacrifice, Conditional, Parameter Range changed from 1 to 3.

May 14, 2022, 6:26 p.m. - Revision Cost: 1. Removed Enhancement: Battery-operated, Parameter Range changed from 3 to 1.

May 13, 2022, 4:02 p.m. - Upgrade Cost: 2. Upgraded from old powers system

- April 1, 2022, 8:40 p.m. - Revision Cost: 4. Added Drawback: Fuel, Parameter Range changed from 2 to 3.

March 28, 2022, 1:26 a.m. - Revision Cost: 4. Added Enhancement: Battery-operated, Removed Enhancement: Switch

Nov. 7, 2021, 4:48 a.m. - Improvement Cost: 4. Added Enhancement: Switch

Revision purchased with:
Improvement from writing up Scenario for Kill General Vargas spent on improving power: Sense above and beyond    (since refunded)

Nov. 6, 2021, 5:28 a.m. - Improvement Cost: 3. Added Enhancement: Multi-tasking

Revision purchased with:

Nov. 2, 2021, 6:19 p.m. - Improvement Cost: 2. Parameter Duration changed from 2 to 3.

Revision purchased with:
Improvement from writing up Deathrace 3000 spent on improving power: Sense above and beyond    (since refunded)

July 30, 2021, 6:46 p.m. - New Cost: 1. Initial power creation

Revision purchased with: