Athena momentarily traverses the realm of nothingness to teleport from one place to the next. In order to make this as safe and painfree as possible, Athena must have a pulled concept from nothingness somewhere on her body.
Spend an Action and Exert your Mind to jump to a Location within a maximum of [[jump-distance]].
Landing on horizontal surfaces is easy, but if the landing is precarious, you’ll need to make a Dexterity + Athletics roll to land/grab on safely. You can land safely when falling from twice your vertical height. After that amount, you take damage as normal.
If you are Encumbered, your range is halved. If you are too encumbered to walk, you cannot use this Ability.
- April 1, 2022, 10:33 p.m. - Revision Cost: 1. Added Drawback: Conditional, Removed Drawback: Focus