Legacy Power: Force heal

healer and gun boi nice..!!

A 1 Gift Heal Wound Power used by Star Stella, created by starkill.

Description

Star use the force to heal his ally and himself but that acquire focus and it is exhausting to use since star just learn it and healing process is nightmarish painful

System

Exert your Mind and spend 1 Minute treating a specific Injury on a Living target. Roll Perception + Alertness Difficulty 10 - 3. Each Success reduces the Injury's Severity by one. If you can reduce its Severity to zero, the wound is fully healed. Otherwise, it is partially healed and fully, Properly Stabilized. It will heal the rest of the way at its natural rate.

You cannot target yourself, and you cannot target the same Injury more than once.


Enhancements

  • Heal Thyself (You may target yourself)
  • Preventative Care (Treatment removes all Battle Scars caused by the Injury, even those that would not heal with Proper Stabilization.)

Drawbacks

  • Exhausting (After you finish activating this Effect, you cannot move quicker than a walk (max 15 feet per Round) for one minute and suffer a -1 dice penalty for an hour. Exhaustion’s penalty and duration stacks with multiple activations.)
  • Mage (Activating this Effect requires two consecutive Actions of Concentration. It involves intricate use of the body and voice. If interrupted during activation, the Effect fails. It is obvious you are preparing to activate an Effect during casting.)
    • Activation Ritual - Focus let force Guide your hand
  • After-care Instructions (All of your treatments place the same, specific restriction on the patient. The restriction lasts a month (until the end of their next Contract for Contractors), and if they ever break it, the treatment is immediately reversed.)
    • Aftercare restriction - You should follow the how much you made or you suffer the consequences
  • Traumatizing (Your target must make a Trauma roll to reap the benefits of this Effect. They may choose to Resist the Effect and not make the roll.)

Parameters

Potency: 1 ( 3 ) Cast Time: 1 ( 1 Minute )

Edit History

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May 11, 2022, 9:55 a.m. - Upgrade Cost: 1. Upgraded from old powers system

- April 19, 2022, 6:28 a.m. - New Cost: 1. Initial power creation

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