Jeremy is a wolf in human form now he leads a pack.
Exert your Mind (unless you win a coin flip) and spend an Action to activate. You must use up Cash or similar currency in order to activate this Effect. Make a Trauma roll when you activate this Effect.
Summon a A Pack of Wolves at your location, plus enough additional minions to bring you up to your maximum of 3 minions. They will last for an hour, or until they are destroyed. They are controlled by the GM but will follow any commands you give. You may have at most 3 minions active at a time.
Minions have 6 Body and can make melee range attacks with 6 dice to attack and +2 Damage. They cannot move faster than a walk and cannot dodge incoming attacks. They have dog-level intelligence, and cannot communicate back to you. Any Perception checks they make are rolled with 8 dice.
After you finish activating this Effect, you cannot move quicker than a walk (max 15 feet per Round) for one minute and suffer a -1 dice penalty for an hour.
May 22, 2021, 1:14 a.m. - Revision Cost: 1. Added Enhancement: Report!, Removed Enhancement: Durable
Summoned by the call of their master from the depths of hell, these demons are covered head to toe in red skin. They feature black horns and fire in place of hair. They're always eager to play back up to their master.
Their sharp claws are always ready to draw blood, and if a target is out of reach, they can summon fireballs to throw at their enemies, or take to the sky and pull down their for.
This Effect activates whenever The wielder takes a severity 1 injury or higher from an attack. or Someone Answers in the affirmative to the question, "Are you ready to rock?". It does not require an Action or Exertion. Your target should be intuitively based on the triggering event.
Summon up to 3 Sapient Rock-'n'-roll Succubus at your location. They last for two hours or until they are destroyed. They are controlled by the GM but will follow any commands you give. This Artifact may have at most 3 minions active at a time.
Buck places a hand over the pendant and chants "come to me" for one minute, after doing so he summons a demon with a small pitchfork and wings these minions do his bidding and are constantly nearby. If buck is there you can be sure his minions will be as well. The minions stab with their pitchforks laughing as they do so. they can be used as his scouts or servants for attacking
Exert your Mind and spend one minute.
Summon a single small demon 3'11 with small pitchfork and wings at your location. They will last until they are destroyed. They are controlled by the GM but will follow any commands you give. This Artifact may have at most 2 minions active at a time.
Anyone who witnesses you during this Effect's activation or for its duration will almost certainly be disturbed to see summoning literal demons.
the excali-shovel is struck against the ground almost like a shoveling motion which causes a strange little creature appearing like a small imp-like thing made of dirt. it follows the person holding the excali-shovel closley. the dirt baby can rip part of itself out and toss it towards anyone deemed a target by the wielder of the shovel these bits of dirt erupt in a small magical burst on contact and the dirt baby quickly heals itself by absorbing more material from the ground beneath it
Expend a point of Battery and spend an Action.
Summon a single dirt baby at your location. They will last for two hours, or until they are destroyed. They are controlled by the GM but will follow any commands you give. This Artifact may have at most 1 minion active at a time.
Al utilizar esta habilidad, el portador abre una aplicación llamada "Wattpad" del móvil, y procede a leer un texto al azar de la primera historia que le aparezca, en voz alta frente a todos, después de un minuto de leer se fijará como detrás de él sin que se de cuenta apareció una especie de mujer demonio extraña, que al parecer fue atraída por la historia.
Exert your Mind and spend one minute.
Summon a single Vieja Demonio at your location. They will last for two hours, or until they are destroyed. They are controlled by the GM but will follow any commands you give. This Artifact may have at most 2 minions active at a time.
Anyone who witnesses you during this Effect's activation or for its duration will almost certainly be disturbed to see Leer Un Fanfic Horrible de Wattpad.
There's the sound of a squelching... and then soon a slight buzzing as Victor opens his mouth to reveal a... rather small looking hornet clawing its way out of his maw. And then suddenly, it wasn't so small anymore. This wasn't simply some sort of native Hornet, no... this was something just as strange as the man it came out of. It was more than just a drone, it was a warrior. His warrior.
I dunno man, he just summons a pretty big spooky hornet.
thats the gift.
Exert your Mind and spend an Action.
Summon up to 3 Non-Sapient, Animate War Hornet at your location. They last until they are destroyed They are controlled by the GM but will follow any commands you give. You may have at most 3 minions active at a time.
The Vampire is able to turn one of their victims into a lesser vampire, a pale shadow of a full creature of the night but useful nonetheless. Having drained and killed their target, the Vampire performs a brief ritualistic bloodletting, wherein they spill their own blood into the target's mouth, forcing them to drink, and bonding them together as child and sire.
Shortly afterwards, the fledgling vampire will rise from death, hungry for blood and eager to serve.
Take a Severity-1 Injury and spend one minute. Select a Dead target within arm's reach that has died within the last hour. This Effect cannot be used unless you drained the target's blood while they were still alive.
Your target rises as an Animate being. The raised creature is totally mindless, with no memory of its past life or hint of its old personality. They cannot communicate. They will follow any command you speak.
The creature lasts until it dies again. It is revived at full health. Any Injuries it had in life are not accounted for when determining its penalties or progression towards re-death, though they may affect its ability to perform certain actions at GM's discretion. The raised creature must consume flesh every day or it will die again.
Raised creatures have their Abilities set to the same that they were in life. Their Charisma and Intellect are set to 1, but their Dexterity, Brawn and Perception are the same as they had in life. A raised creature cannot use any Effects.
Your revived targets deal 2 Weapon Damage with their unarmed attacks.
The mobster knows a guy they can call for a hired goon, who arrives about a minute later. The goons are dumb as bricks, but tough nonetheless, perfect for sending a message when you need to keep your hands clean.
Exert your Mind and spend one minute. You must actively and obviously use a cell phone to activate this Effect.
Summon a single goon at your location. They will last until they are destroyed. They are controlled by the GM but will follow any commands you give. You may have at most 1 minion active at a time.
You may only use this Effect once per day.
Any successful musician knows the value of a good roadie. The musician calls for a roadie, and one will promptly arrive. The roadie doesn't talk much, and they aren't too bright, but they can sure haul gear.
After a couple hours of work, the roadie will retire to smoke and get some sleep.
Exert your Mind and spend an Action.
Summon a single roadie at your location. They will last for two hours, or until they are destroyed. They are controlled by the GM but will follow any commands you give. You may have at most 1 minion active at a time.
You may only use this Effect once per day.