Benny has a strong affinity for blood, and can differentiate between individuals based on how their blood smells. His sense of smell is powerful enough to compensate for sight when it is too dark to see effectively.
You gain the following benefits as long as you have fed in the last 24 hours.
Your senses are enhanced in the following way.
I'm just walking on the wall. nothing visually obvious to normal people. People who can see magnetic and electrical fields would see that there a strong magnetic forces between me and the surface I am walking or touching
You gain the following benefits at all times.
You may move easily and without a roll in any of the following situations.
Having further advanced their knowledge of the technology, Dr Lazcowicz and Eliza have reconstructed the Mind/machine interface as an internal structure within the vertebrae themselves and extending through internal nerve fibers, eliminating both the dermal patch controller and the visible trace glow when the power is in use.
You gain the following benefits at all times.
Your Intellect rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Intellect (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
Weakness makes you a target for being replaced as an alpha. That cannot be allowed. You can not show weakness.
You gain the following benefits at all times.
Your Stress from Injuries and Mind Damage is reduced to 0.
Using Slug's greatest weapon, himself, he can effectively use fighting styles akin to boxing and wrestling to unleash heavy punches, kicks, grabs, and throws against his foes.
Slug has always been fond of using his hands, whether it was to shake someone down or noodling for fish. This a common trait among incarnations of the Corpus.
You gain the following benefits as long as you are engaged in unarmed combat.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +0 Weapon Damage (instead of -1).
You may Defend against melee, projectile, or firearm Attacks from any range and Clash with those in range of your Attacks. Attacking materials like steel or spikes will not Damage you unless it has an Effect that does so.
You also gain the following effects:
The Afflicted heart has grown a black bulbus in the excess area's of the heart region, Not necessarily functioning as a second heart but as a amplifier. The Afflicted body experiences an immediate change as the bulbus begins rewriting their structure. Veins around the heart turns black whilst the bulbus begins providing an unknown substance through the body that fulfills its needs for Nutrients. The bulbus also provides air for the afflicted by making red blood cells produce their own oxygen rather than transport it.
Nutrients are also embedded into the specific blood cell that transports them, the bulbus generates it and allows the heart to transport it throughout the user.
You gain the following benefits at all times.
You no longer require any food, water, or air in order to survive. Any roll to resist an Effect dependent on any affected requirement automatically succeeds.
The mutant has left humanity behind. They're are muted to the core, with glowing blue blood and a hunched posture that makes them more suited for running on all fours than using equipment and vehicles.
You gain the following benefits at all times.
You are permanently and visibly transformed: you have blue, bioluminescent blood and a hunched posture adapted to running on all fours. You are considered to be a Sapient, Living Creature when targeted. Your Dexterity is increased by 1.
Your body is adapted to sprinting. You receive +3 dice on non-attack rolls related to sprinting.
Any Animate being that consumes or is injected with your bodily fluids receives a Severity-1 Injury. Every Round, they must roll Body Difficulty 9. If they fail, the Injury worsens by 1 Severity. If they succeed, the Injury stops worsening.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
You cannot ignore or decrease the effects of Stress for any Self-Control rolls you make.
As long as the Ninja is dressed in an appropriate uniform, their movement is almost silent.
You gain the following benefits as long as as long as you are visibly dressed head to toe in black with hardly any skin showing.
You and everything you are carrying is obscured in one of the following manners. You may Spend an Action to change the way in which you're concealed.
While this Effect is active, any Effect that would obscure you or your equipment specifically from other, additional senses fails automatically.
If someone discovers you, this Effect will not help you hide from them for the next minute. Activating a targeted or obvious Effect, attacking, or being Injured ends the Effect. When the Effect ends, it is disabled for one minute.
You may turn this Effect on and off at will during its duration.
Possession of this Power grants the following Trauma at all times: compulsion to test the awareness of allies by sneaking up on them with a weapon.
Be amazed as the magician wields a deck of simple playing cards with all the poise and precision of a ninja's shurikens. Fear not, for they will not hit you, unless they want to.
You gain the following benefits as long as you are engaged in combat with playing cards.
+2 dice to all rolls utilizing playing cards.
You also gain the following effects:
The mobster's been through tougher scrapes than this. A few cuts and bruises won't stop them.
You gain the following benefits at all times.
Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.
The ninja is a master of a wide variety of martial weapons. They kill quickly and quietly.
You gain the following benefits as long as you are engaged in combat with melee ninja weapons.
+2 dice to all rolls with melee ninja weapons. You may Defend against firearm attacks from any range using melee ninja weapons.
You also gain the following effects: