Self Explanatory - Umbra is really good with guns.
You gain the following benefits as long as as long as The gun must be upgraded per Umbra's own upgrade power. and engaged in combat with Sniper Rifles.
Your attacks with Sniper Rifles deal +3 Bonus Damage. Armor is fully effective against this damage.
You also gain the following effects:
May 28, 2023, 10:27 p.m. - Revision Cost: 2. Added Enhancement: Called it, Added Drawback: Maddening
Because the haters will get to me first.
You gain the following benefits as long as engaged in combat with firearms.
+2 dice to all firearms rolls.
You also gain the following effects:
A holographic sight is connected to the firearm via picatinny rails once connected from the inside of the sight a storm of sand flow out and begins to compensate for user error by pushing and prodding the firearm in the correct location. when shots are fired out of the gun a smattering of sand is shot out the barrel with the bullet silencing the target of the shot.
You gain the following benefits as long as Requires a firearm with picatinny rails, you are wearing this Artifact, and engaged in combat with firearms.
+2 dice to all firearms rolls.
You also gain the following effects:
If not already, the sidearm becomes a solid black, blending into the silence as it's parts silently slide in fluid motion
You gain the following benefits as long as engaged in combat with Side arm.
Your attacks with Side arm deal +3 Bonus Damage. Armor is fully effective against this damage.
Possession of this Power grants the following Battle Scar: Your hands are charred black, and stained red as if soaked in blood.
You also gain the following effects:
German Sparrow stands poised, his eyes locked on the incoming threat. With a fluid motion, he draws his handgun in a blur of speed. As the enemy strikes, he fires a shot with pinpoint accuracy, the bullet intercepting the attack mid-air, deflecting it harmlessly away. Without missing a beat, he spins the revolver, the cylinder clicking as it reloads effortlessly. In a heartbeat, he’s ready to fire again.
You gain the following benefits as long as engaged in combat with handguns.
+2 dice to all handguns rolls.
You also gain the following effects:
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You gain the following benefits as long as engaged in combat with rifle.
+2 dice to all rifle rolls.
You also gain the following effects:
The 255TE "Lancer" Rife fires an extremely deadly spike of plasma at its targets. It comes standard with a volume control, allowing the soldier to mute its normally fearsome lightning crack report for stealth missions. When not in use, it can collapse into a small metal disk that can fit into any utility belt.
This Artifact can be used as a rifle. It is roughly the same size as a rifle but can be collapsed into a metallic disk and concealed. Collapsing or expanding it costs a Quick Action.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage. The target's Armor is fully effective against this Damage.
You also gain the following effects:
The Soldier has spent a healthy ten thousand hours training with the weapons of their military. They are deadly when wielding any firearm made in their home country. Drawing their standard issue at the start of a confrontation is pure reflex, and they may plan their shots to deal collateral damage to those behind their target.
You gain the following benefits as long as engaged in combat with firearms made in your home country.
+2 dice to all firearms made in your home country rolls.
You also gain the following effects: