Coming from a testing facility for animals that employ highly experimental and unsafe experiments, being used upon has embued the wonderous progressive thing known as evolution pushed to 11 it has allowed new heights for what was a regular average trash panda, currently inside of him the Genomes and DNA are developing farther on the outside all one could notice out of the ordinary is most likely the extra sharpened teeth which could easily puncture most things, the flexibility being insane and generally just the normal good at sneaking and searching through trash. Lastly a more finely tuned and developed brain than the average raccoon.
You gain the following benefits at all times.
You are permanently and visibly transformed: Literal Raccoon. You are considered to be a Sapient, Living Creature when targeted. Your Intellect is increased by 1.
Your body is adapted to Searching for items and Stealth. You receive +3 dice on non-attack rolls related to Searching for items and Stealth.
You can squeeze through any cracks and passageways a cat would be able to.
You may make a Bitey Teeth attack without additional equipment.
Possession of this Power grants the following Battle Scar: Racoon - You have the liabilities of the Short drawback minus the halved speed, additionally many creatures and animala see you as possible prey and you are quite literally a racoon..
You cannot wear standard human clothes, and using many sorts of vehicles and facilities is difficult.
You cannot speak any coherent verbal language and must resort to other means of communication.
When this is activated, his right arm transforms into an ax weeds, grow from his arm and bark as well and fortifies his arm into eight ax with a metal head becoming less than human, but giving him stronger effects
You gain the following benefits at all times.
You are permanently and visibly transformed: transforms his right arm into a reinforced axe. You are considered to be a Sapient, Living being when targeted. Your Brawn is increased by 1.
Your body provides you with the functionality of axe. If used to attack, these "tools" use the same stats as a small knife.
Possession of this Power grants the following Trauma at all times: if someone hurts, one of their fellow contractors, he must succeeded a self-control role to not act on the urge to kill the person that hurt the fellow contractor.
You gain the following benefits at all times.
You are permanently and visibly transformed: Hyper Q Anon Shaman. You are considered to be a Sapient, Living being when targeted. Your Brawn is increased by 1, your Dexterity is increased by 1, and your Perception is increased by 1.
Whenever you enter Combat, roll Self-Control. If you fail, you cannot choose which targets to attack and cannot stop fighting until there are no targets remaining.
From the first day Macaco was subject to all sorts of bizarre experimental surgeries. The end result is a Chimp many times smarter then other members of his species. However, Macaco will never pass as normal; the entire top and back of his skull has been replace with a hard metal shell, wires and sharp bits poking out.
You gain the following benefits at all times.
You are permanently and visibly transformed: Computer Brain. You are considered to be a Sapient, Living Creature when targeted. Your Perception is increased by 1 and your Intellect is increased by 1.
And within the fog of Gunsmoke, a figure can be seen. Shot to shit, starved to the bone, spewing ash and smoke. The Colonel. A figure of war. A soldier made of chaos. Holding an ethereal rifle that shoots embers shrouded in destructive mist that corrodes everything it touches.
You gain the following benefits as long as you are in the Fog Of War (amorphous).
You are permanently and visibly transformed: a ghastly vissage of a soldier shrouded in brimstone. You are considered to be a Sapient, Non-Living being when targeted..
While in atmosphereric (strong winds and vaccums no longer affect you), heat, cold, pressure, and other atmospheric hazards do not affect you, and dangerous local flora and fauna will not bother you unless you give them a reason.
Your Injuries no longer degrade with time.
You may make a +2 Weapon Damage Cinder Spewer (Rifle, Dex + Firearms) attack without additional equipment.
Any creature that consumes or is injected with your bodily fluids receives a Severity-1 Injury. Every minute, they must roll Body Difficulty 9. If they fail, the Injury worsens by 1 Severity. If they succeed, the Injury stops worsening.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
You are incapable of fine object manipulation and can only hold or grasp things in a crude, clumsy way.
Ice spreads across Cole's skin stemming from his chest where his heart is. Cole can withstand very cold temperatures, and harden Ice around his hand to use as a weapon.
You gain the following benefits at all times.
You are permanently and visibly transformed: Visibly frozen, the ice starts at his heart and spreads onto his chest, back, and left shoulder.. You are considered to be a Sapient, Living being when targeted..
You are immune to damage from cold. If cold is a substantial component of other damage you would take (e.g. falling from a great distance into a vat of liquid nitrogen), that damage is reduced by 2 (in addition to Armor)
You may make a +2 Weapon Damage Ice Fist (Club) attack without additional equipment.
The Severity of any Injury caused by Fire is increased by 2.
The Vampire was cursed to forever be a vile creature of the night! Their skin has faded to a deathly pale, only regaining something close to human complexion in the immediate aftermath of feeding on human blood. They are weakened when exposed to direct sunlight or when they have been unable to feed in the past day, but otherwise has gained inhuman strength, speed, and irresistibility from their devil's bargain.
You gain the following benefits as long as you have fed on fresh human blood in the past 24 hours and you are not in direct sunlight.
You are permanently and visibly transformed: a seductive and powerful humanoid, with pale skin and wicked fangs. You are considered to be a Sapient, Non-Living being when targeted. Your Brawn is increased by 1, your Dexterity is increased by 1, and your Charisma is increased by 1.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
The Severity of any Injury caused by fire and heat is increased by 2.
The mutant has left humanity behind. They're are muted to the core, with glowing blue blood and a hunched posture that makes them more suited for running on all fours than using equipment and vehicles.
You gain the following benefits at all times.
You are permanently and visibly transformed: you have blue, bioluminescent blood and a hunched posture adapted to running on all fours. You are considered to be a Sapient, Living Creature when targeted. Your Dexterity is increased by 1.
Your body is adapted to sprinting. You receive +3 dice on non-attack rolls related to sprinting.
Any Animate being that consumes or is injected with your bodily fluids receives a Severity-1 Injury. Every Round, they must roll Body Difficulty 9. If they fail, the Injury worsens by 1 Severity. If they succeed, the Injury stops worsening.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
You cannot ignore or decrease the effects of Stress for any Self-Control rolls you make.
The Android's skin is extremely pale, their eyes are yellow, and their body stays at room temperature. They do not bleed, and traditional medicine is ineffective at treating them. Furthermore, they may be hacked by any supernatural effect that could hack a computer.
You gain the following benefits at all times.
You are permanently and visibly transformed: you are an android, with pale skin and yellow eyes. You are considered to be a Sapient, Non-Living Computer when targeted..
You are immune to damage from cold. If cold is a substantial component of other damage you would take (e.g. falling from a great distance into a vat of liquid nitrogen), that damage is reduced by 2 (in addition to Armor)
No single organ in your body is critical for life. Called Shots do no additional Damage to you. You may perceive the world through separated body parts, take Actions with them, and reattach them by spending an Action and Exerting your Mind.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
You cannot ignore or decrease the effects of Stress for any social rolls you make.
The Severity of any Injury caused by electricity is increased by 2.