Legacy Power: Dissuading Aura
The user has a look about him; one that makes them seem like they shouldn't be hurt. Attacking them is always half-hearted, an attempt that doesn't quite seem to land as intended.
A 2 Gift
Armor
Power
used by Bernard Tox,
created by Tsair.
Description
The attacker's motions are slightly reduce, or their aim goes slightly off. The attacker is dissuaded from hurting the user, to the point where they just seem to miss their target. If the user cannot see the attacker, or vice-versa, they can attack as normal.
System
You have 3 Armor, which reduces incoming damage from physical attacks. Armor from multiple sources does not stack. Passive, always in effect. This armor does not apply to any non-targeted damage, I.E, hazards or attackers who don't intend to hurt the user
Enhancements
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Defensive Curl
(You may spend an Action or Reaction and Exert your Mind to double your Armor rating for one Round.)
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Concealed
(Using this Effect is not obvious. Choose a Tell that occurs only when you use the Effect; if-- and only if-- someone suspects that a Effect was used, they must roll Perception + Alertness, Difficulty 8 to pick up on your Tell.)
Drawbacks
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Achilles Heel
(Your armor does not apply to a specific type of material or attack)
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Weakness - Hazard damage (Falling pool of acid non-controlled fire etc.)
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Recharging Shield
(Any time your Armor prevents Damage, your Armor rating is temporarily decreased by 2. Whenever it goes five Rounds without preventing any Damage, it is restored back to its full value.)
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Conditional
(This Effect is only available when a certain condition is met. This condition must be severe enough that this Gift is unusable the majority of the time.)
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Condition - Attacker must be able to see user
Parameters
Armor:
3 ( 3 )
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