A candy heart has become the center stone in Bismarck's body, fully integrating his gusher-juice blood into something amazing. Whenever Bismarck needs to see better than normal, at any time, such as to react to something normally unseen or perhaps to avoid something hurdling towards him, his candy heart pumps something fierce to provide a surge of energy throughout his entire body that sends his gusher-juice-blood careening down his veins not unlike a burst of adrenaline.
However, his heart may be obviously seen as a new, easy target. After all, when it does make a beat like this, it grows so brightly that it can be seen through his clothes and hardened sugar skin, a clear, cherry colored silhouette that may be seen by the masses. Pray that no one catches it, else they learn it's your Achilles heel.
You gain the following benefits as long as you have your heart.
Your Perception rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Perception (Cannot be used on combat rolls or Power activations).
If you are witnessed actively using this Effect, whoever sees it can make a Perception + Alertness roll at Difficulty 6. A complete success reveals the source of your power.
You also gain the following effects:
Eric's veins contain a black liquid, his blood runs dark and viscous, taking on a sludge like consistency, when cut he begins to leak a substance that carries a smell that promises death and decay, to all who ingest it, this effect partially extends to the one whose blood this is, the massive amount of toxins in his body have changed him on a biological level and has elevated him far beyond the normal man.
When eric was born his strange appearance and capabilities were little more than a curiosity of the Lord of plague, who subtlety guided and molded Eric into an unknowing follower of their teachings
You gain the following benefits at all times.
You are permanently and visibly transformed: Plague lord. You are considered to be a Sapient, Living being when targeted. Your Dexterity is increased by 1.
Any Animate being that consumes or is injected with your bodily fluids receives a Severity-1 Injury. Every Round, they must roll Body Difficulty 9. If they fail, the Injury worsens by 1 Severity. If they succeed, the Injury stops worsening.
Possession of this Power grants the following Battle Scar: Disfigured.
She's literally an elf.
You gain the following benefits at all times.
You are permanently and visibly transformed: Long dagger-like ears, silver strands of hair under her black hair and Turquiose eyes. You are considered to be a Sapient, Living being when targeted. Your Dexterity is increased by 1.
You no longer age naturally, and supernatural attempts to age you fail.
You may make a +2 Weapon Damage Holy soul attack (Assault rifle(Dex+Occult)) attack without additional equipment.
Possession of this Power grants the following Trauma at all times: paranoia.
The Severity of any Injury caused by cold iron is increased by 2.
Barry hits harder than a normal person with his size and strength
You gain the following benefits as long as you are engaged in unarmed combat.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +2 Bonus Damage Weapon Damage (instead of -1). The target's Armor is fully effective against this damage.
Liam is guided by the dead, who guide him to do better & spur him on his way - in this manner, he always seems to be one step ahead, ducking aside or striking first as the ghosts tip him off to danger.
You gain the following benefits at all times.
Your Dexterity rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Dexterity (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
Charlie invokes the secret language of the beast, and uses a combination of audible sounds, sub-sonic communication and body language to communicate unto a creature how it would with another of its species.
Due to spiraling mutations and the recent information that had come to light about the actions of Genwyld, Charlie had stopped taking her pills that were supplied after every contract. And yet, when this almost drove her to retirement, someone happened that nobody expected. Voices from the trees, the birdsong itself was made language to her, as vulgar as they were. The animal sounds made while fully transformed? Those were understandable as well. Every noise by every beast were now a language she could hear if she took the time to listen.
You gain the following benefits at all times.
You may understand and communicate to terrestrial animals as if you are fluent in a relevant language.
As long as the ninja is carrying a weapon, their self-defense is almost subconscious. Subtle twitches and lighting-fast feints and parries using sword and scabbard can buy the ninja precious seconds to enact an escape plan or make the kill.
You gain the following benefits at all times. You must actively and obviously be using a sword to gain the benefits of this Effect.
You have 4 Armor, which reduces incoming Damage. Armor from multiple sources does not stack. This Armor cannot be circumvented with Called Shots.
Whenever your Armor reduces incoming Damage, you are immediately made aware of the source of the Damage. You may pinpoint their location for 30 seconds.
Any time your Armor prevents damage, your total Armor rating is temporarily decreased by 1. Whenever you go two Rounds without preventing any damage, it is restored back to its full value.
Even in human form, the werewolf retains their incredible sense of smell. This helps them track their prey and learn where people and things have been.
You gain the following benefits at all times.
Your senses are enhanced in the following way.
The mutant has grown a long, fuzzy tail resembling one found on a monkey or lemur. Odd as it may be, it certainly comes in handy, and it's got one hell of a grip. If removed, the tail regrows within a week.
You gain the following benefits at all times.
You gain an additional limb that functions as a standard human arm and hand.
Each additional limb you posses can take one Quick Action per Round without incurring a -2 dice penalty to your main Action. Any Battle Scars that affect or remove your additional limb will heal in a single week.
Your appendage has a grip that is hard to shake. While grappling a target, when contesting their physical actions, you may roll your full dice pool, but it only counts as a Quick Action.
Your Extra Appendage is incapable of fine object manipulation.
The influencer is welcome at any event or social gathering, but they're easy to recognize, even when they'd rather not be.
You gain the following benefits at all times.
Your Charisma rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
Standard issue in the Future Soldier's home time, the Personal Shield Generator (PSG) projects a protective energy barrier around the body. It absorbs damage far better than traditional armor, but its battery is quickly drained. When depleted, the PSG must spend a few seconds recharging.
When struck, the normally-invisible field of the PSG flashes, revealing a bright yellow honey-comb pattern encasing the body.
You gain the following benefits as long as you are wearing this Artifact.
You have 6 Armor, which reduces incoming Damage. Armor from multiple sources does not stack.
Your Armor cannot be destroyed, and it always provides a minimum of 2 Armor regardless of any Armor penetration. It cannot be circumvented with Called Shots.
Any time your Armor prevents damage, your total Armor rating is temporarily decreased by 1. Whenever you go two Rounds without preventing any damage, it is restored back to its full value.