Abbas takes a deep breath and then proceeds to hold his breath. His body starts to blend and become one with nature itself...
You gain the following benefits at all times.
You and any clothes or equipment you are wearing are partially obscured from sight. All attempts to detect you using sight are rolled at a -3 dice penalty, and all attempts to detect you where sight would assist are rolled at -1 penalty.
Entering Combat or being Injured will end the Effect. When the Effect ends, it is disabled for 1 hour.
Popularity and youth has it's drawbacks, but the ability to impede others ability to see often helps
Exert your Mind and spend an Action to activate.
You and any clothes or equipment you are wearing are partially obscured from sight for the next 3 Rounds. All attempts to detect you using sight are rolled at a -3 dice penalty.
Entering Combat or being Injured will end the Effect. When the Effect ends, it is disabled for 1 minute.
Shadows wrap around the user from beneath their cloak, hiding them from sight and hearing.
Exert your Mind (unless you win a coin flip) and spend an Action.
You and everything you are carrying is obscured in one of the following manners. Lasts 30 minutes.
While this Effect is active, any Effect that would obscure you or your equipment specifically from other, additional senses fails automatically.
If someone discovers you, this Effect will not help you hide from them for the next minute. Activating a targeted or obvious Effect, attacking, or being Injured ends the Effect. When the Effect ends, it is disabled for one minute.
You may turn this Effect on and off at will during its duration.
Upon use, layers of Isaac fade away, stripping him of his corporeal form till only a semi transparent nervous system remains, yet his other layers still there but not seen.
His research has led him into more forbidden knowledge, throwing his mind through the ethereal plane. As a side effect, his soul absorbed an essence of the realm, allowing him to somewhat cross over. Using this, he slips slightly into the unseen plane of the spirit world, feeling cold and rattled while there.
Exert your Mind (unless you win a coin flip) and spend an Action.
You and everything you are carrying is obscured in one of the following manners. Lasts 30 minutes.
While this Effect is active, any Effect that would obscure you or your equipment specifically from other, additional senses fails automatically.
If someone discovers you, this Effect will not help you hide from them for the next minute. This Effect does not end early when you activate an obvious Effect, attack, or receive an Injury.
You may turn this Effect on and off at will during its duration.
Anyone who witnesses you during this Effect's activation or for its duration will almost certainly be disturbed to see your skin fade away, then muscles, then skeleton, till all that’s left is a semi transparent nervous system.
After coming outta time, he has harnessed energy within him to which he now holds a way to pass through his usual sneaking by taking it onto another level. Doing so he takes what he learns from passing trenches and crossing no man's land on a day-to-day basis. Using Camo as best as he can hide in nearly plain sight as he sneaks attacks individuals out of nowhere. Putting on the coat, and warpaint on his face. Sprinting past no man's land to beginning to kill all the Nazis in the trenches. In the midst of night and barely being seen as only the screams were heard.
Exert your Mind (unless you win a coin flip) and spend at least two Actions performing the following ritual: As the Camo jacket is worn, the color upon it begins to spread out over him and then effectively doing the equivalent of the crisis invisibility to activate. You must actively and obviously use Camo Jacket to activate this Effect. You must maintain Concentration while activating this Effect, and it fails if you are interrupted.
You and any clothes or equipment you are wearing are partially obscured from sight for the next minute. All attempts to detect you using sight are rolled at a -3 dice penalty.
Entering Combat or being Injured does not cause the Effect to end early. Anyone you attack will immediately notice you; anyone else may re-roll to notice you each time you take a Combat action, at -1 Difficulty per Combat action you have taken. When the Effect ends, it is disabled for 1 hour.
A familiar face on the edge of your vision. That feeling of fingers and strings tip-toeing up your back; of being watched. You whip around, and sigh - nothing is there. Of course not.
It has already moved.
Grandfather, Great Spirit, you lived first, and you are older than all need, older than all prayer.
You walk between ways and weave between sights.
Cross the good road, and where you cross is holy - where you cross is unseen.
You gain the following benefits at all times.
You are obscured in one of the following manners. You may Spend an Action to change the way in which you're concealed.
While this Effect is active, any Effect that would obscure you from other, additional senses fails automatically. If someone discovers you, this Effect will not help you hide from them for the next minute. Activating a targeted or obvious Effect, attacking, or being Injured ends the Effect. When the Effect ends, it is disabled for one minute.
This Gift does not affect your clothes or equipment.
The Predatory Raiment has a cloak feature that allows its owner to hide themselves and their equipment with active camouflage. When viewed, they look like a slightly shifted and shimmering version of the surrounding environment.
You gain the following benefits as long as you are not at all wet and you are wearing this Artifact.
You and everything you are carrying is obscured in one of the following manners. You may Spend an Action to change the way in which you're concealed.
While this Effect is active, any Effect that would obscure you or your equipment specifically from other, additional senses fails automatically.
If someone discovers you, this Effect will not help you hide from them for the next minute. This Effect does not end early when you activate an obvious Effect, attack, or receive an Injury.
As long as the Ninja is dressed in an appropriate uniform, their movement is almost silent.
You gain the following benefits as long as as long as you are visibly dressed head to toe in black with hardly any skin showing.
You and everything you are carrying is obscured in one of the following manners. You may Spend an Action to change the way in which you're concealed.
While this Effect is active, any Effect that would obscure you or your equipment specifically from other, additional senses fails automatically.
If someone discovers you, this Effect will not help you hide from them for the next minute. Activating a targeted or obvious Effect, attacking, or being Injured ends the Effect. When the Effect ends, it is disabled for one minute.
You may turn this Effect on and off at will during its duration.
Possession of this Power grants the following Trauma at all times: compulsion to test the awareness of allies by sneaking up on them with a weapon.