My Sword Bounced off of nothing!!
You gain the following benefits at all times.
You have 5 Armor, which only reduces damage taken from Sharp Weapons: swords, axes, spears, claws etc. Any armor piercing effects from Sharp Weapons: swords, axes, spears, claws etc are ignored. Armor from multiple sources does not stack.
Any time your Armor prevents damage, your total Armor rating is temporarily decreased by 1. Whenever you go two Rounds without preventing any damage, it is restored back to its full value.
Riggy picks up the opponent and slams them hard into the ground, sometimes following to continue the beatdown.
You gain the following benefits as long as you are engaged in unarmed combat.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +0 Weapon Damage (instead of -1).
You may Defend against melee, projectile, or firearm Attacks from any range and Clash with those in range of your Attacks. Attacking materials like steel or spikes will not Damage you unless it has an Effect that does so.
You also gain the following effects:
Leopold’s pale, flawless skin contrasts with his wary, darting crimson eyes that never linger long on any figure. His tattered, blood-stained formal suit adds to his unsettling aura, a remnant of his turning. Subtle tension defines his stance, as if every human presence hides a threat. His elongated, darkened nails hint at his predatory edge, but his guarded movements betray his lingering paranoia.
You gain the following benefits at all times.
You no longer require any food, water, sleep, or air in order to survive. Any roll to resist an Effect dependent on any affected requirement automatically succeeds.
Possession of this Power grants the following Trauma at all times: Paranoia.
The victim eggs the killer on, and they do what they do best... and then the victim gets right back up for more as there wounds partially heal in minutes.
You gain the following benefits as long as Only starts once Incapacitated.
Any Injury you receive heals quickly, reducing its Severity by one level every 10 minutes. Any Injuries you receive while this Effect is active do not deteriorate over time. However, any Battle Scars caused by such an Injury will remain unless it is Properly Stabilized as normal.
All Injuries you receive are considered Properly Stabilized. You may also choose to heal any Battle Scar on yourself that may not have been caused by an Injury. Doing so takes one day, and the Battle Scar affects you fully until that time.
Once an Injury has been reduced in Severity by two levels, it no longer benefits from this effect and instead heals as normal.
Possession of this Power grants the following Trauma at all times: Hybristophilia: You have a paraphilia involving sexual interest in and attraction to those who commit violent crimes.
Ibzan's trigger finger itches slightly. Something moves through the gravekeeper, his breathing steadied. He had never thought he'd do something like this before, never thought he'd need to.
And yet, his flame burns brightly. Unwavering, yet to be extinguished.
There's a crack through the air, from an apartment in a place long unknown.
Blood paints the walls as the corpse falls.
There stands a champion of life, weapon held tight.
Lighter in hand, he reflects
in the lands of eternal night.
You gain the following benefits as long as engaged in combat with firearms.
+2 dice to all firearms rolls.
You also gain the following effects:
REX's Scrap_Protocol doesn't simply improve a weapon's damage output; it enables the gun to interface directly with the android's cognitive functions, vastly improving stability, reaction times, and hand eye coordination-- or in his own words, "kicking serious ass."
You gain the following benefits as long as engaged in combat with upgraded guns.
+2 dice to all upgraded guns rolls.
You also gain the following effects:
There's a certain strength that comes from displaying the flag of one's country. As long as the Soldier holding their country's flag or wearing something emblazoned with it, they are less likely to be injured in battle.
You gain the following benefits at all times. You must actively and obviously be using clothes or a uniform that displays the flag of your country to gain the benefits of this Effect.
You have 4 Armor, which reduces incoming Damage. Armor from multiple sources does not stack. This Armor cannot be circumvented with Called Shots.
The aquamancer is an adept swimmer and moves with agility in or out of the water.
You gain the following benefits at all times.
You may move easily and without a roll in any of the following situations.
The Vampire has grown wicked fangs in place of their canines, allowing them to thoroughly drain a person of blood should they get ahold of one.
You gain the following benefits as long as you are biting and you are engaged in unarmed combat.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +2 Weapon Damage (instead of -1).
You may Defend against melee, projectile, or firearm Attacks from any range and Clash with those in range of your Attacks. Attacking materials like steel or spikes will not Damage you unless it has an Effect that does so.
You also gain the following effects:
The ninja is a master of a wide variety of martial weapons. They kill quickly and quietly.
You gain the following benefits as long as you are engaged in combat with melee ninja weapons.
+2 dice to all rolls with melee ninja weapons. You may Defend against firearm attacks from any range using melee ninja weapons.
You also gain the following effects:
The werewolf's gnashing teeth sheer through steel and bone alike. Those caught in their maw rarely make it out alive.
You gain the following benefits as long as you are in werewolf form, and you are engaged in unarmed combat.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +0 Weapon Damage (instead of -1).
You may Defend against melee, projectile, or firearm Attacks from any range and Clash with those in range of your Attacks. Attacking materials like steel or spikes will not Damage you unless it has an Effect that does so.
You also gain the following effects: