Legacy Power: He unleashed his hot anger, his wrath, indignation and hostility— a D̶̳̭͑̔͌̔̏͛estroying Ǎ̶͂̈̓̆͘ngel
Chamael's Bible Psalms 78:49
(49)God unleashed against them his hot anger, his wrath, indignation and hostility— a Destroying Angel. (50) He prepared a path for his anger; he did not spare them from death but gave them over to the plague.
A 6 Gift
Alternate Form
Power
used by Chamael,
created by Redchigh.
Description
Chamael can imbue his mortal body with his celestial energy, offering a glimpse of his true form- a 7ft, incredibly beautiful, Archangel bathed in light, with 12 ft wings, known to grapple foes in place as the flaming sword comes down.. (The Archangel Chamael) This power is temporary, and he relives his punishment as the power wears off and he loses his wings.... again.
System
Exert your Mind and spend an Action transforming. You must spend 3 minutes in your alternate form.
You have access to all of your Powers in your alternate form. Restricting other powers to your alternate form is a valid use of the Conditional drawback.
Enhancements
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Uniform
(You have an outfit and/or equipment that appears on you in your alternate form. It replaces your current equipment for the duration. You cannot access this equipment outside of your Alternate Form.)
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Quick Change
(Your transformation is nearly instant. Instead of requiring a full Action, you may activate this Power as a Quick Action [-2 dice to your main Action].)
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Combat-Ready
(You do not suffer any Stress while in your alternate form.)
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Boosted Attribute
(You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
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Boosted Attribute
(You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
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Boosted Attribute
(You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
Drawbacks
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Lose Yourself
(While transformed, you automatically fail any Mind roll to resist an impulse and suffer -3 dice on all other Mind rolls.)
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Traumatic
(You must make a Trauma roll when you use this Effect. Its Difficulty cannot be reduced by any means. If you fail or Botch, you receive one Mind Damage and a new Trauma.)
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Mute
(You cannot speak any coherent verbal language and must resort to other means of communication.)
Parameters
Duration:
2 ( 3 minutes )
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