As the Inspector dons his detective jacket, small, barely visible wisps of white mist with the barest hint of a sparkle seem to surround him as he blends in with his background.
When the Inspector went to obtain his new gift, the mystic said this gift of his legacy was a bit of a challenge. Something they used to help them move unseen, simple in theory, but complicated to master.
The magic was indeed tricky, and ever since he received it, the Inspector has been struggling to stay seen when he wants to be seen and stay unseen when he doesn't. The mystic said to take things he baby steps. Hopefully, he can manage even those.
You gain the following benefits at all times. You must actively and obviously be using detective jacket to gain the benefits of this Effect.
You and any clothes or equipment you are wearing are partially obscured from sight. All attempts to detect you using sight are rolled at a -3 dice penalty, and all attempts to detect you where sight would assist are rolled at -1 penalty.
Entering Combat or being Injured will end the Effect. When the Effect ends, it is disabled for 1 hour.
Radiant Fortress is a cutting-edge defensive technology that surrounds the user with an invisible, adaptive energy field. Unlike traditional shielding systems, the Orbital Shield operates silently and seamlessly, remaining undetectable to the naked eye. It is designed to reflect any form of attack—whether physical, energy-based, or otherwise—back to its source with precision.
This advanced system is fine-tuned to protect only the user, ensuring that its effects do not extend to the surrounding environment or unintended targets. As the shield requires no visible components, it offers unparalleled stealth and versatility, making it ideal for scenarios where both defense and discretion are paramount. The Orbital Shield provides a perfect balance of impenetrable protection and minimal environmental impact, embodying the pinnacle of personal shielding technology.
Exert your Mind and spend an Action. Roll Intellect + Technology at Difficulty 6.
If you succeed, you create a barrier around yourself, which absorbs the next Outcome +2 Damage. Any Damage absorbed by the barrier is reflected back to the attacker, up to a maximum of 2. Their Armor applies in full. The Damage reduction from the barrier is applied before Armor. You may only have 1 active barrier at a time.
You must maintain Concentration while using this Effect. The barrier will fall if you are interrupted, or if it absorbs the full amount of Damage. When a barrier falls, you cannot use this Effect again for a minimum of 2 Rounds.
This Effect is not obvious, and the only sign you are using an Effect is Those nearby might feel a sudden rise in temperature, like stepping into the edge of a sunlit desert. The air around the user seems to shimmer slightly, radiating a subtle, but unmistakable warmth. If someone suspects that an Effect was used, they must roll Perception + Alertness, Difficulty 8 to pick up on your Tell.
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You gain the following benefits at all times.
You and any clothes or equipment you are wearing are obscured from non-human senses. All attempts to detect you via non-human senses fail. Detection attempts via other senses where non-human senses would assist are rolled at a -2 dice penalty.
Entering Combat or being Injured will end the Effect. When the Effect ends, it is disabled for 1 day.
When Blurred Beans is active, he becomes subtly indistinct, blending seamlessly into his surroundings in a way that doesn't draw attention to him. Beans emits a subtle distortion in the air around him, like a faint ripple or shimmer that causes light to bend and refract ever so slightly. When Blurred Beans is deactivated, the subtle distortion that surrounded him dissipates, and he gradually becomes more tangible and visible to those around him. The hazy, indistinct outline that surrounded him slowly sharpens into a clear and recognizable figure, allowing others to see him with greater clarity.
You gain the following benefits at all times.
You are obscured in one of the following manners. You may Spend an Action to change the way in which you're concealed.
While this Effect is active, any Effect that would obscure you from other, additional senses fails automatically. If someone discovers you, this Effect will not help you hide from them for the next minute. This Effect does not end early when you activate an obvious Effect, attack, or receive an Injury.
You may turn this Effect on and off at will during its duration.
Possession of this Power grants the following Battle Scar: Weak Stomach and Chronic Migraines.
Possession of this Power grants the following Trauma at all times: You must roll Self-Control to avoid flipping off any law enforcement you're directly interacting with..
the user is enveloped by silk from the dress and soon they simply disappear from the view of observers. When it is switched off, the veil of silk simply slips off of the user, returning to its form as part of the cloth
You gain the following benefits as long as you are wearing this Artifact.
You are obscured in one of the following manners. You may Spend an Action to change the way in which you're concealed.
While this Effect is active, any Effect that would obscure you from other, additional senses fails automatically. If someone discovers you, this Effect will not help you hide from them for the next minute. Activating a targeted or obvious Effect, attacking, or being Injured ends the Effect. When the Effect ends, it is disabled for one minute.
You may turn this Effect on and off at will during its duration.
Possession of this Artifact causes the following Battle Scar to manifest over the course of a day: Wheezing: You cannot shout or raise your voice above a whisper. After physical activity, you wheeze loudly and suffer a -2 dice penalty on Stealth rolls.. If they lose possession of this Artifact, the Battle Scar heals over the course of the next day.
A clown in the wild is so brazen and eye-catching that it wraps around and allows Mori to be completely invisible! How does it work? Psionic Powers oooooooooo scawwy!
The next step in Mori's training as a Psychic Assassin is to develop a form of stealth to allow her to reach marks and leave without being noticed. Mori is not yet able to properly focus her power on her own, and instead channels it through her Psionic Blades.
You gain the following benefits at all times. You must actively and obviously be using Purple Plastic Psychic Blade to gain the benefits of this Effect.
You are obscured in one of the following manners. You may Spend an Action to change the way in which you're concealed.
While this Effect is active, any Effect that would obscure you from other, additional senses fails automatically. If someone discovers you, this Effect will not help you hide from them for the next minute. This Effect does not end early when you activate an obvious Effect, attack, or receive an Injury.
As long as the Ninja is dressed in an appropriate uniform, their movement is almost silent.
You gain the following benefits as long as as long as you are visibly dressed head to toe in black with hardly any skin showing.
You and everything you are carrying is obscured in one of the following manners. You may Spend an Action to change the way in which you're concealed.
While this Effect is active, any Effect that would obscure you or your equipment specifically from other, additional senses fails automatically.
If someone discovers you, this Effect will not help you hide from them for the next minute. Activating a targeted or obvious Effect, attacking, or being Injured ends the Effect. When the Effect ends, it is disabled for one minute.
You may turn this Effect on and off at will during its duration.
Possession of this Power grants the following Trauma at all times: compulsion to test the awareness of allies by sneaking up on them with a weapon.
The Predatory Raiment has a cloak feature that allows its owner to hide themselves and their equipment with active camouflage. When viewed, they look like a slightly shifted and shimmering version of the surrounding environment.
You gain the following benefits as long as you are not at all wet and you are wearing this Artifact.
You and everything you are carrying is obscured in one of the following manners. You may Spend an Action to change the way in which you're concealed.
While this Effect is active, any Effect that would obscure you or your equipment specifically from other, additional senses fails automatically.
If someone discovers you, this Effect will not help you hide from them for the next minute. This Effect does not end early when you activate an obvious Effect, attack, or receive an Injury.