Legacy Power: He unleashed his hot anger, his wrath, indignation and hostility— a D̶̳̭͑̔͌̔̏͛estroying Ǎ̶͂̈̓̆͘ngel
Chamael's Bible Psalms 78:49
(49)God unleashed against them his hot anger, his wrath, indignation and hostility— a Destroying Angel. (50) He prepared a path for his anger; he did not spare them from death but gave them over to the plague.
A 6 Gift
Alternate Form
Power
used by Chamael,
created by Redchigh.
Description
In a flash of bright white light, Chamael's wings suddenly regrow, pearly white feathers, and his body quickly transforms into a glimpse of his true form- a 7ft Archangel bathed in light, with 12 ft open wingspan, (The Archangel Chamael) This power is temporary, and he relives his traumatic punishment when the power wears off- as his wings incinerate away, leaving bloody stumps, and triggering a trauma again at feeling his power slip away from his grasp, stolen AGAIN,
System
Exert your Mind and spend an Action transforming. You must spend 3 minutes in your alternate form.
You have access to all of your Powers in your alternate form. Restricting other powers to your alternate form is a valid use of the Conditional drawback.
Enhancements
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Uniform
(You have an outfit and/or equipment that appears on you in your alternate form. It replaces your current equipment for the duration. You cannot access this equipment outside of your Alternate Form.)
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Quick Change
(Your transformation is nearly instant. Instead of requiring a full Action, you may activate this Power as a Quick Action [-2 dice to your main Action].)
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Combat-Ready
(You do not suffer any Stress while in your alternate form.)
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Boosted Attribute
(You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
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Boosted Attribute
(You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
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Boosted Attribute
(You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
Drawbacks
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Lose Yourself
(While transformed, you automatically fail any Mind roll to resist an impulse and suffer -3 dice on all other Mind rolls.)
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Traumatic
(You must make a Trauma roll when you use this Effect. Its Difficulty cannot be reduced by any means. If you fail or Botch, you receive one Mind Damage and a new Trauma.)
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Mute
(You cannot speak any coherent verbal language and must resort to other means of communication.)
Parameters
Duration:
2 ( 3 minutes )
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