When taking the responsibility of a Close Protection Contract, Amarjeet will take any risk, suffer any injury, or endure any pain to see her client safe - up to & including throwing her own life away if needed.
This natural propensity is enhanced by her brain implants, flooding her body with endorphins, dampening nerve response, & even applying direct brain stimulation to "shock" her awake if needed.
This change in brain biochemistry may have unforeseen psychological side effects. Please consult with your Doctor before utilizing prototype cybernetics.
You gain the following benefits as long as she is operating under a Close Protection Contract. You must actively and obviously be using Kara Bracelet to gain the benefits of this Effect.
Your Body and Mind Penalties are reduced to 0.
If you are Stunned, asleep, drugged, or otherwise made unconscious for any reason other than being Incapacitated, you may Exert your Mind to wake up. Any penalty which was caused by this condition is removed.
Any dice penalty from being stunned, diseased, cold, hot, dizzy, sick, distracted, or similar circumstances is reduced to zero. Does not affect penalties from Effects you activated.
Possession of this Power grants the following Trauma at all times: No Mercy: Must make a Trauma roll to avoid killing anyone who assaults her clients, even if retreating or helpless.
Exert your Mind (unless you win a coin flip) and spend an Action. This Effect cannot be used unless severity 5+.
Your Stress from Injuries and Mind Damage is reduced to 0. Lasts three hours.
No pain
You gain the following benefits at all times.
Your Body and Mind Penalties are reduced to 0.
wegwegwg
Expend a point of Battery and spend an Action.
Your Stress from Injuries is reduced to 0. Lasts three hours. Does not reduce Stress from Mind Damage.
The black sections on Exe's flesh has taken on a more metallic shimmer, resistant to the blood and plasma let loose with wounds, and the data corruptions of insanity with a deteriorating mind.
You gain the following benefits at all times.
Your Stress from Injuries and Mind Damage is reduced to 0.
She is a roughly 5 foot tall anthropomorphic mouse teenager. At a glance she just seems to be a normal person, if a bit strange looking. With a much closer inspection, the mouse details become obvious. But such details are excusable as what could be strange medical conditions.
Exert your Mind and spend an Action.
Summon the one and only Sapient small mouse with glasses, named Mimi at your location. They last until they are destroyed They are controlled by you. This Artifact may have at most one minion active at a time.
If killed, you cannot re-summon your minion until after your next Contract.
The mobster's been through tougher scrapes than this. A few cuts and bruises won't stop them.
You gain the following benefits at all times.
Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.