Legacy Power: Axo injection

"This will only sting for a bit"

A 4 Gift Heal Wound Power used by Sara Gause Viper, created by NPboom.

Description

The needle protruded from her shoulder as she healed her injured comrade with a injection of genetically engineered axolotl cells designed for healing

System

Exert your Mind and spend 1 Minute treating a specific Injury on a Living target. Roll [[healing-roll]] - 4. Each Success reduces the Injury's Severity by one. If you can reduce its Severity to zero, the wound is fully healed. Otherwise, it is partially healed and fully, Properly Stabilized. It will heal the rest of the way at its natural rate.

You cannot target yourself, and you cannot target the same Injury more than once.


Enhancements

  • Heal Thyself (You may target yourself)

Drawbacks

  • Monstrous (Possessing this Power causes a mutation that elicits a strong, negative social response from the average person in your setting. The mutation is visible even if you are wearing long sleeves, pants, and shoes. Maximum one per Contractor.)
  • Fuel (Using this Effect consumes some material good in addition to its other costs.)
    • Fuel Unit - Vial of water
  • Scarring (When you Activate this Effect, roll a single d10. If the result is 5 or lower, your target receives a Minor Battle Scar.)
    • None - A puncture scar
  • Traumatic (You must make a Trauma roll when you use this Effect. Its Difficulty cannot be reduced by any means. If you fail or Botch, you receive one Mind Damage and a new Trauma.)

Parameters

Cast Time: 1 ( 1 Minute ) Potency: 2 ( 4 )

Edit History

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June 5, 2023, 4:05 a.m. - Major Revision Cost: 4. Added Enhancement: Battery-operated, Added Drawback: Traumatizing, Removed Drawback: Traumatic, Parameter Healing Difficulty changed from 1 to 2.

March 19, 2023, 8:08 a.m. - Major Revision Cost: 4. Parameter Healing Difficulty changed from 2 to 1.

June 13, 2022, 9:44 p.m. - Adjustment Cost: 4. Text field change

June 13, 2022, 9:37 p.m. - Upgrade Cost: 4. Upgraded from old powers system

March 12, 2022, 1:06 a.m. - Revision Cost: 4. Added Drawbacks: Exhausting, Mage, Removed Drawbacks: Fuel, Scarring

April 26, 2021, 12:51 a.m. - Adjustment Cost: 4. Text field change

April 26, 2021, 12:05 a.m. - Improvement Cost: 4. Parameter Cast Time changed from 1 to 2.

Revision purchased with:

April 13, 2021, 1:46 a.m. - Improvement Cost: 3. Added Enhancement: Holistic Care

Revision purchased with:

April 4, 2021, 11:46 p.m. - Revision Cost: 2. Added Drawback: Traumatic, Removed Drawback: Monstrous

April 4, 2021, 11:32 p.m. - Improvement Cost: 2. Removed Drawback: Traumatizing

Revision purchased with:

March 5, 2021, 1:58 a.m. - Revision Cost: 1. Added Drawback: Traumatizing, Removed Drawback: Traumatic

Revision purchased with:

March 5, 2021, 1:53 a.m. - Adjustment Cost: 1. Text field change

- March 5, 2021, 1:51 a.m. - Revision Cost: 1. Added Drawback: Traumatic, Removed Drawback: Conditional

March 5, 2021, 1:46 a.m. - Adjustment Cost: 1. Text field change

March 5, 2021, 1:45 a.m. - Revision Cost: 1. Removed Enhancement: Mechanic, Added Drawback: Conditional, Removed Drawbacks: Unique Focus, Focus

Feb. 10, 2021, 2:47 a.m. - Adjustment Cost: 1. Text field change

Feb. 10, 2021, 2:44 a.m. - New Cost: 1. Initial power creation