Legacy Power: Invoke Bogeyman

"Careful" Momma Ettu warned... "The bogeymen are angry little balls of teeth and eyes... and they get people who deserve it, like they almost got me.."

A 4 Gift Spawn Minions Power used by Momma Ettu, created by Redchigh.

Description

Momma Ettu can verbally summon a 'Bogeyman' by verbally implying one is present and a danger, through story or statement like 'There's a bogeyman in these woods' or 'Ive heard bogeyman... " Etc.

Immediately after, a medium dog-sized, indistinguishable ball of teeth (think Stephen King's Langoliers) will appear from somewhere out of sight (behind a tree, or around a corner or something when possible, but directly behind them if no other options are available within 15 feet or so). They follow Ettu's lore given during the summons, although she can always change the story. They will always attempt to approach stealthed, and hunt as a predator would- lunging when the target is distracted, when they're spotted, or when they manage to get close enough to catch the target unaware- where they will promptly lunge at the targets throat or chest area.

Momma Ettu really enjoys placing it as a curse, in the style of a warning. "This is no place for you, if you hurt one more thing, the Bogeyman will surely get ya." (the target is aware they were cursed, just because of the intensity of her look, and somewhere deep down inside, everyone knows the bogeymen are real, and feel it coming. Whether it *finds* them spiritually and pop to this reality, is based on their actions and the curse.)

Bogeyman are notorious for being able to find you, no matter how far you run. (They can attempt to track people, somehow, despite lack of obvious eyes)
https://imgur.com/gallery/S9qdw2L

System

Spend an Action, Exert your Mind, and make a Difficulty 7 Cha + Influence roll. If you succeed, you summon a single minion. You may have [[maximum-minions]] active at a time. The minion lasts for an hour, has dog-level intelligence, and cannot communicate back to you.

Bogeymen are a tiny angry ball of teeth that normally spend their time eating 'bad' children who get seperated from their parents. To 'invoke' one, is simply to get the attention of one invisible nearby (on the 'other' side).
They materialize out of sight and run up (can be anywhere out of sight, even between your legs or in your backpack.)
Bogeymen have the following stats.
Health: 2
Movement/dodge: 2
Attack (difficulty 6): 5
Alertness: 3
Stealth: 5 (3 dice pool +2)
Their bite does (successes to hit + 1) damage.

These stats are determined at Power creation, not at cast time.


Enhancements

  • Well-Trained (Minions gain a Primary Ability of your choosing. Non-Attack Actions using it have a 7 dice pool.)
    • Skill - Stealth

  • Curse (Instead of taking effect immediately, you may apply this Power as a curse. Specify a condition that, when fulfilled, causes the suspended effect to occur. The target is informed that they have been cursed and of the condition.)

Drawbacks

  • Conditional (This Effect is only available when a certain condition is met. This condition must be severe enough that this Gift is unusable the majority of the time.)
    • Condition - Someone must be around to hear her say it.

Parameters

Maximum Active Minions: 0 ( 1 ) Minion Stat Power: 2 ( 7 )

Edit History

You are viewing an old version of this Gift.
To view the most recent version Click Here

Oct. 10, 2024, 10:05 p.m. - Adjustment Cost: 4. Text field change

Oct. 10, 2024, 10:02 p.m. - Adjustment Cost: 4. Text field change

Revision purchased with:

Oct. 10, 2024, 9:41 p.m. - Improvement Cost: 4. Added Enhancements: Fliers, Familiar, Expendables, Companion, Removed Enhancement: Scout, Added Drawback: Just a Lil Guy, Removed Drawback: Disturbing, Parameter Minion Attack changed from 0 to 2.

June 30, 2024, 6:54 a.m. - Adjustment Cost: 3. Text field change

Jan. 3, 2024, 7:35 p.m. - Adjustment Cost: 3. Text field change

Jan. 3, 2024, 5 a.m. - Major Revision Cost: 3. Base Parameters Changed.

May 10, 2022, 6:27 p.m. - Upgrade Cost: 3. Upgraded from old powers system

- March 7, 2021, 7:37 a.m. - Adjustment Cost: 3. Text field change

Feb. 16, 2021, 6:29 a.m. - Adjustment Cost: 3. Text field change

Feb. 11, 2021, 9:46 p.m. - Adjustment Cost: 3. Text field change

Feb. 11, 2021, 9:41 p.m. - Revision Cost: 3. Added Enhancement: Skilled, Removed Enhancement: Mobile Auto-Turret

Feb. 7, 2021, 11:44 p.m. - Improvement Cost: 3. Added Enhancement: Mobile Auto-Turret

Revision purchased with:

Feb. 7, 2021, 5:31 p.m. - Adjustment Cost: 2. Text field change

Feb. 7, 2021, 5:29 p.m. - Improvement Cost: 2. Parameter Minion Stat Power changed from 1 to 2.

Revision purchased with:

Feb. 7, 2021, 9:02 a.m. - Revision Cost: 1. Removed Enhancement: Skilled

Feb. 6, 2021, 1:44 a.m. - Adjustment Cost: 2. Text field change

Feb. 6, 2021, 1:43 a.m. - Improvement Cost: 2. Removed Drawback: Traumatic

Revision purchased with:
Gift from playing in The hunt spent on improving power: Invoke Bogeyman    (since refunded)

Feb. 3, 2021, 6:29 a.m. - Adjustment Cost: 1. Text field change

Feb. 3, 2021, 6:24 a.m. - Adjustment Cost: 1. Text field change

Feb. 3, 2021, 6:20 a.m. - Revision Cost: 1. Added Drawback: Conditional, Removed Drawback: Focus

Feb. 3, 2021, 2:55 a.m. - Adjustment Cost: 1. Text field change

Feb. 3, 2021, 2:52 a.m. - Adjustment Cost: 1. Text field change

Feb. 2, 2021, 8:09 a.m. - Adjustment Cost: 1. Text field change

Revision purchased with:
Gift from the Asset Gifted spent on adjusting power: Invoke Bogeyman

Feb. 2, 2021, 8:05 a.m. - New Cost: 1. Initial power creation