The Flying Wombat “The highest form of wisdom is to know when to play and when to stay away.”

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An extraordinary super car.
Used by Jack Strider, Created by JHoneyz.
On Legendary Artifact The Phantom Corsair.

The Phantom Corsair's unfolds from this deck of cards, into this steel-and-aluminum body measured just 57 in (140 cm) in height and incorporated fully skirted wheels and completely flush fenders while forgoing running boards. It has a white base with a sleek black stripe down the middle. It tops out in 160 MPH (currently).


This Artifact can be used as a super car. It is roughly the same size as a super car but can be collapsed into Closed Deck of Cards and concealed. Collapsing or expanding it costs a Quick Action.

This super car has no current modifications. Any roll to pilot this vehicle receives +2 dice.

You also gain the following effects:

  • Afterburner: Your vehicle has a 25% faster top speed and you may Exert your Mind to accelerate to its top speed in a single Round.
  • Amphibious: Your vehicle may move on and under water at its normal speed. If your vehicle includes an enclosed space, it will function as an airtight, pressurized cockpit.
  • Jump: If going off a ramp, your jumps bring you twice as far and twice as high. If not, you may Exert your Mind to jump a minimum of 5 feet vertical and 15 feet horizontal.
  • No Muffler: Any stealth rolls made to hide your vehicle automatically fail, and any rolls made to notice your vehicle automatically succeed.

Possession of this Artifact causes the following Trauma to manifest over the course of a day: Thalassophobia. If you lose possession of this Artifact, the Trauma heals over the course of the next month.

  • If there is not enough free space to expand the object, it cannot be expanded.

Community Extraordinary Vehicle Gifts

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This Artifact can be used as a Bone Boat. It is roughly the same size as a Bone Boat but can be collapsed into a necklace that appears as a tisted collection of finger bones. and concealed. Collapsing or expanding it costs a Quick Action. Unless passenger's must hold 2 coins, this Artifact behaves as its mundane counterpart.

This Bone Boat has speed boat motor. Any roll to pilot this vehicle receives +2 dice.

You also gain the following effects:

  • Amphibious: Your vehicle may move on land as well as under water at its normal speed. If your vehicle includes an enclosed space, it will function as an airtight, pressurized cockpit.
  • Flying Car: Your vehicle may also fly at its normal speed. Taking off takes a full Action.
  • Mind of its Own: This vehicle can move and take Actions without you driving it. It has seven dice for all Drive rolls.

  • If there is not enough free space to expand the object, it cannot be expanded. You cannot expand this Object as an attack.

This is the first of Allen’s NeoGen class abilities as an Arcade Summoner, drawing on the power of the hit game Pole Position.

This Artifact can be used as a A pixelated Formula 1 Race Car from Pole Position. It is roughly the same size as a A pixelated Formula 1 Race Car from Pole Position but can be collapsed into drive button on the powerglove and concealed. Collapsing or expanding it costs a Quick Action.

This A pixelated Formula 1 Race Car from Pole Position has F1 Race Car Engine. Any roll to pilot this vehicle receives +2 dice.

You also gain the following effects:

  • Afterburner: Your vehicle has a 25% faster top speed and you may Exert your Mind to accelerate to its top speed in a single Round.
  • Jump: If going off a ramp, your jumps bring you twice as far and twice as high. If not, you may Exert your Mind to jump a minimum of 5 feet vertical and 15 feet horizontal.
  • Flying Solo: Your vehicle cannot have any passengers.

  • If there is not enough free space to expand the object, it cannot be expanded. You cannot expand this Object as an attack.

This Artifact can be used as a Ninja H2R Kawasaki. It is roughly the same size as a Ninja H2R Kawasaki but can be collapsed into A under layered Armored Parka and concealed. Collapsing or expanding it costs a Quick Action.

This Ninja H2R Kawasaki has Armored plating, airless wheels, Liscense plate switcher. Any roll to pilot this vehicle receives +2 dice.

You also gain the following effects:

  • Afterburner: Your vehicle has a 25% faster top speed and you may Exert your Mind to accelerate to its top speed in a single Round.
  • Daredevil: Damage you and your passengers take from vehicle collisions is reduced by 2, and any Injuries suffered are limited to a maximum of Severity 4.
  • Drive-By: You may drive or pilot your vehicle as a Free Action, without taking any penalty on other Actions.
  • Jump: If going off a ramp, your jumps bring you twice as far and twice as high. If not, you may Exert your Mind to jump a minimum of 5 feet vertical and 15 feet horizontal.
  • Flying Solo: Your vehicle cannot have any passengers.

Anyone who touches this Artifact will notice it warping their mind and may drop it. If they choose to hold or use it, they immediately receive the following Trauma: Nightmares of your precious vehicle ceasing to function. If they lose possession of this Artifact, the Trauma heals over the course of the next day.

  • If there is not enough free space to expand the object, it cannot be expanded. You cannot expand this Object as an attack.

This Artifact can be used as a Tesla. It is roughly the same size as a Tesla but can be collapsed into Toy car and concealed. Collapsing or expanding it costs a Quick Action.

This Tesla has GPS, Ghostplate and other features a Cybertuck would have dawg. Any roll to pilot this vehicle receives +2 dice.

You also gain the following effects:

  • Mind of its Own: This vehicle can move and take Actions without you driving it. It has seven dice for all Drive rolls.

  • If there is not enough free space to expand the object, it cannot be expanded. You cannot expand this Object as an attack.

This Artifact can be used as a Mecha. It is roughly the same size as a Mecha but can be collapsed into key and concealed. Collapsing or expanding it costs a Quick Action.

This Mecha has weapons. Any roll to pilot this vehicle receives +2 dice.

You also gain the following effects:

  • Jump: If going off a ramp, your jumps bring you twice as far and twice as high. If not, you may Exert your Mind to jump a minimum of 5 feet vertical and 15 feet horizontal.
  • Mind of its Own: This vehicle can move and take Actions without you driving it. It has seven dice for all Drive rolls.
  • Flying Solo: Your vehicle cannot have any passengers.
  • No Muffler: Any stealth rolls made to hide your vehicle automatically fail, and any rolls made to notice your vehicle automatically succeed.

This item is a living thing. When targeted, it counts as a Living Creature in addition to its other target types. If destroyed or abandoned for more than two days, it dies and becomes unusable.

  • If there is not enough free space to expand the object, it cannot be expanded. You cannot expand this Object as an attack.

Stock Extraordinary Vehicle Gifts

This Artifact can be used as a blimp. It is roughly the same size as a blimp but can be collapsed into a phone-sized canvas cube and concealed. Collapsing or expanding it costs a Quick Action.

This blimp has full science laboratory, bullet-proof envelope, and ample parachutes. Any roll to pilot this vehicle receives +2 dice.

You also gain the following effects:

  • Crew of One: You alone may stand in for an entire crew if the vehicle would normally be piloted by more than one.
  • Mind of its Own: This vehicle can move and take Actions without you driving it. It has seven dice for all Drive rolls.
  • No Muffler: Any stealth rolls made to hide your vehicle automatically fail, and any rolls made to notice your vehicle automatically succeed.

  • If there is not enough free space to expand the object, it cannot be expanded. You cannot expand this Object as an attack.