The user applies a curse on a target, connecting their mind with a piece of glass. If the user shatters the glass, the targets mind will shatter with it.
A 2 Gift Traumatize Power used by Emanuel Baxter, created by BoringIndividual.
Lots a rules
Choose a Sapient target within 20 feet and Exert your Mind. Your target must make a Trauma roll (Mind, Difficulty 8). If they fail, they acquire a new Trauma, chosen by the GM, and take 1 point of Mind damage. This Trauma may be removed by Powers or mundane therapy as per the normal rules.
Your target is aware that they are being attacked and can usually determine you are the one doing it. (Generally, this is folded into the Power's flavor and Description.)
If your target is incapacitated, they automatically fail their Trauma roll.