Normal, black glasses that when activated shows the wearer a green radar of a 50ft area around them. If any beings are detected then it outlines them on that radar
Exert your Mind and spend an Action.
You automatically detect all Evil Entities and Living Beings within 50 feet of you for the next hour. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby, as well as their distance and direction.
Even while this Effect is not active, if any Evil Entities or Living Beings come within 50 feet of you, you may roll Perception + Alertness, Difficulty 7 to detect them.
It starts with a hum in the bones—low, steady, like a neon sign buzzing in a rain-soaked alley.
Myles doesn’t see faces. He doesn’t need to. The moment his fingers curl around the grip of The Last Word, the world tips, just a little. The guilty light up like cigarette embers in the dark—hot, red, undeniable. Victims? They’re colder. Like ash after the burn.
He feels it in his chest: how many souls are nearby. The liars. The killers. The ones who took something they had no right to take. And the ones still bleeding, even if the wound ain’t visible.
They don’t know he’s coming. Not yet.
But he can feel them.
And the gun? It’s already judging.
Exert your Mind and spend an Action.
You automatically detect all Victims and Murderers and Criminals within 300 feet of you for the next hour. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby, as well as their distance and direction.
Anyone who touches this Artifact will notice it warping their mind and may drop it. If they choose to hold or use it, they immediately receive the following Trauma: Murder Limit-. If they lose possession of this Artifact, the Trauma heals over the course of the next day.
Wait sec l need work on my words
Exert your Mind and spend an Action to activate. You must actively and obviously use Hat to activate this Effect.
You automatically detect all Supernatural being within 50 feet of you for the next minute. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby and their direction, and you have a clear sense of both the distance and direction towards any detected beings. This information is accurate enough to use for aiming at them, at +1 Difficulty.
Even while this Effect is not active, if any Supernatural being come within 50 feet of you, you may roll Perception + Alertness, Difficulty 7 to detect them.
Holden Contempt's frameless glasses glow white, as he takes a breath, and surveys the area. Any criminal who has broken local or federal law is outed to Holden and his allies, their outline glowing red. This effects any criminals within 50 feet, including those hidden.
Exert your Mind and spend an Action.
You automatically detect all Criminals within 50 feet of you for the next hour. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby, as well as their distance and direction.
Gregor downs a mouthful of four thieves vinegar, stimulating his disease and giving him the ability to sense diseases and debilitating scars, and those that carry them.
Exert your Mind and spend an Action. You must use up a mouthful of four thieves vinegar in order to activate this Effect.
You automatically detect all animates with diseases and animates with battlescars within 300 feet of you for the next hour. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby, as well as their distance and direction.
After this Effect ends, you cannot move quicker than a walk (15 feet per Round) for one minute and suffer a -1 dice penalty for an hour.
This charm typically comes on a necklace or bracelet of some kind, potentially with other consumable rune charms. When an enemy approaches in an otherwise calm situation it becomes noticeably warm to the user, imbuing them with instinctive knowledge on their relative location. If one is feeling exceptionally threatened, one can trace the pattern of the rune for several seconds while chanting the words engraved on the reverse side of the charm (exact words may vary depending on who the charm was made for), channeling the energy within it to activate its full detection and reveal the locations of all enemies for the next hour. Overuse, however may strain the mind and lead to paranoid or unhinged thoughts patterns.
No change for rework
Exert your Mind and spend two Actions performing the following ritual: Trace the lines of the runic design while reciting the words inscribed on the reverse side of the charm. You must maintain Concentration while activating this Effect, and it fails if you are interrupted. You must make a Trauma roll when you use this Effect. Its Difficulty cannot be reduced by any means.
You automatically detect all beings who intend you harm within 300 feet of you for the next hour. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby, as well as their distance and direction.
If no beings who intend you harm targets are within 300 feet of you, and then one enters range, you automatically detect it, even if this Effect is not active.
You may only use this Effect once per day.
The "Reaper" Assault Helmet is the signature piece of the Future Soldier's arsenal. It has a sleek, design and is made of a mysterious matte-metallic alloy. The wearer's face is exposed normally, but when activated, a blue holographic visor flickers to life in front of the eyes. This HUD contains information about the soldier's ammunition and shield status, but more significantly can detect enemy combatants. Anyone nearby who is holding a weapon is painted with a red dot that follows them in real time. This allows the Future Soldier to fire at painted targets in the dark, detect ambushes lurking around corners, and grants an overall tactical advantage.
Expend a point of Battery and spend an Action.
You automatically detect all people wielding weapons within 300 feet of you for the next hour. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby, as well as their distance and direction.