The inside of the glove hides a more alien visual, tendrils wrap around the hand as it's inserted and hold it in place.
The glove uses the user as the user uses the glove in a relationship of perfect symbiosis.
When returning to the creator, it sprouts leg like tendrils and crawls, shimmies, and leaps it's way back to Valentine.
This gift has been Marked by Valentine, Functioning as Homing beacon.
This Artifact cannot be broken.
If this Artifact is lost and in no one’s possession, it finds its way back to its creator during the next Downtime.
The world around him briefly flickers, revealing a hidden layer of code beneath reality. His eyes glow a piercing electric blue, syncing his movements with the digital flow. He raises his weapon, its barrel lined with shifting holographic data, and the air crackles with anticipation. With a swift, precise motion, George fires, and each bullet seems to tear through both space and code, disrupting systems and causing sparks to fly as the shot connects. The bullet’s impact doesn’t just create chaos—it sends shock waves through technology, unraveling the digital world around him with pinpoint accuracy. Every shot is a calculated strike, as if George is both gunslinger and hacker, rewriting reality with every pull of the trigger.
You gain the following benefits as long as engaged in combat with M17 Handgun.
+2 dice to all M17 Handgun rolls.
You also gain the following effects:
When fighting game music starts, Keys gets in the Zone! Increasing his focus by 10000%, making it so it's virtually impossible to hit him!! Or at least to see the damage.
You gain the following benefits as long as you are wearing this Artifact.
Your Stress from Injuries and Mind Damage is reduced to 0.
You may move at your normal speed and still maintain Concentration. Taking an Injury less than Severity 6 no longer interrupts Concentration.
“Boy, you should’ve seen me the first time I had the moss from the Field of Tentacles… no, it don’t bother me anymore. When you train your body up like I have, nothin’ bothers you anymore! Not to mention, I don’t got much feeling in my skin after that grease fire…”
Nan’ll tell anyone: you can walk off any injury with enough toughening up. Through mundane and magical poisonings, getting into the grit of moving the rusty circus equipment (lotsa skinny people in this crowd), and working in the kitchen conditions of her home world, Nan has gone through countless injuries and ailments. She knows how to keep at it.
You gain the following benefits at all times.
Your Body Penalty is reduced to 0. Does not reduce Mind Penalty.
Despite his imprisonment to only stay on an island, with these recent contracts, his old skills are returning to him as he the contracts has evoked the memories along with a side of a new improvement on this. Pushing what he can do with his hands and guns to the limit it doing so as they move swiftly from target to target, using both hands truly reacquiring his taste for old fashioned weapons.
You gain the following benefits as long as engaged in combat with firearms.
Your attacks with firearms deal +1 Bonus Damage. Armor is fully effective against this damage.
You also gain the following effects:
HEE- 01 is a bleeding edge humanoid military grade robot produced and managed by Boston Dynamics. Alongside a strong and complex set of systems and redundancies, HEE-01 has developed evolving semi-sentience that allows him to defy bits of programming.
-In both arms, his hands can recede, and swords can sprout from his separated palm.
-His systems all have backups and proprietary modules, making it really difficult to assassinate him.
His engineers have high hopes that he will perform to standard so that they can upgrade him further.
https://imgur.com/a/mbNWIXv
You gain the following benefits at all times.
You are permanently and visibly transformed: Boston Dynamics Robot Body. You are considered to be a Sapient, Non-Living Computer when targeted..
No single organ in your body is critical for life. If any body part is separated, it lives and can take Actions for one hour. Attacks do not get bonuses from targeting specific body parts. You cannot suffer an Injury with Severity greater than 6.
Your Injuries no longer degrade with time.
You may make a Sword attack without additional equipment.
The Severity of any Injury caused by Water Based Attacks is increased by 2.
The detective has trained their eyes to notice the smallest of details.
You gain the following benefits at all times.
Your senses are enhanced in the following way.
The aquamancer is an adept swimmer and moves with agility in or out of the water.
You gain the following benefits at all times.
You may move easily and without a roll in any of the following situations.
Most severe injuries occur far from a facility that could treat them, and in the fetid muck of the battlefield even minor wounds may be a death sentence. Luckily the soldier is well-trained in the use of their standard-issue medical kit. They may stabilize even the most severe injuries with a little gauze and some no-anesthetic stitching. Furthermore, the treated wounds of their comrades never get infected.
You gain the following benefits at all times. You must actively and obviously be using a standard issue military medical kit to gain the benefits of this Effect.
All Stabilizations you attempt are considered Proper Stabilizations.
You also gain the following effects:
The Ninja's incredible dedication to their discipline grants them supernatural dexterity and agility.
You gain the following benefits at all times.
Your Dexterity rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Dexterity (Cannot be used on combat rolls or Power activations).
The Predatory Raiment has a cloak feature that allows its owner to hide themselves and their equipment with active camouflage. When viewed, they look like a slightly shifted and shimmering version of the surrounding environment.
You gain the following benefits as long as you are not at all wet and you are wearing this Artifact.
You and everything you are carrying is obscured in one of the following manners. You may Spend an Action to change the way in which you're concealed.
While this Effect is active, any Effect that would obscure you or your equipment specifically from other, additional senses fails automatically.
If someone discovers you, this Effect will not help you hide from them for the next minute. This Effect does not end early when you activate an obvious Effect, attack, or receive an Injury.