Description
Wade becomes a Reaper, fully. His transformation is complete.
System
This Power is passive and always in effect. Bonuses to Attributes and Abilities take the form of additional dice on the relevant rolls and do not affect Experience costs. As always, bonuses to the same dice pool from multiple sources do not stack, and the largest bonus is used.
Any Enhancements you take must be germane to the specific augmentation you've chosen.
Enhancements
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Inhuman Anatomy
(You no longer count as a human when targeted by Powers or effects. Requires the Tamable, Hackable, or Junk Drawback.)
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No Bleed
(Existing Injuries do not require stabilization or degrade over time.)
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Boosted Attribute
(You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
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Boosted Attribute
(You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
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Boosted Attribute
(You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
Drawbacks
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Tamable
(You count as a Creature when targeted by Effects. You cannot ignore or decrease the effects of Stress for any Self-Control rolls you make.)
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Misshapen
(You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.)
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Inhuman Biology
(Your biological structure renders traditional medical technology ineffective.)
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Watch out for Raid
(You count as a plant when targeted by powers or effects.)
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