Patrick always seems to get lucky he notices the paint can falling off the ladder to bonk his head and he easily side steps it. He notices the opposing player attempting to steal the basketball from behind him and he crosses the basketball over in front of him just a second before.
You gain the following benefits at all times.
Your Dexterity rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Dexterity (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
Edith moves with unnatural grace, her feet always finding solid footing. At times the earth almost moves to support her.
You gain the following benefits at all times.
Your Dexterity rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Dexterity (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
Billy Blitzen has trained himself relentlessly, night and day, to the point that his body has reached the peak fitness for a sprinter. After repeatedly exceeding his limits and achieving superhuman speed, a brilliant burst of light appeared during a training run, after which a pair of tattoos in the shape of wings could be seen burned into his calves.
You gain the following benefits as long as you have your Tattoo's of wings along calves.
Your Dexterity rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Dexterity (Cannot be used on combat rolls or Power activations).
If you are witnessed actively using this Effect, whoever sees it can make a Perception + Alertness roll at Difficulty 6. A complete success reveals the source of your power.
You also gain the following effects:
Cleatus has always been quick as a whip, well. Physically, but this latest gift has given him an extra pep in his step that takes him beyond that kind of thing. After getting particularly drunk during his last outing, Cleatus woke up practically constantly as loose and relaxed as he had been when he was sauced. Now constantly benefiting from that state of snappy relaxation, Cleatus finds it easier than ever to react and roll his way into battle. Though he doesn't know that it was in fact a drunken request to be like this forever to a harbinger he met while blasted out of his mind after the last job that resulted in this.
You gain the following benefits at all times.
Your Dexterity rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Dexterity (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
The ankle fins come back with a passion, providing not only more dexterous capabilities for Mako, but also help him keep his footing as he runs across all sorts of surfaces, and helps keeps his footing in dangerous situations
You gain the following benefits as long as you have your Ankle fins.
Your Dexterity rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Dexterity (Cannot be used on combat rolls or Power activations).
If you are witnessed actively using this Effect, whoever sees it can make a Perception + Alertness roll at Difficulty 6. A complete success reveals the source of your power.
You also gain the following effects:
Jebadiah smirks and cracks his knuckles before performing acrobatic feats that would be impossible for a normal man, Jebadiah is no normal man
You gain the following benefits at all times.
Your Dexterity rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Dexterity (Cannot be used on combat rolls or Power activations).
Possession of this Power grants the following Battle Scar: Monstrous Claw Marks.
You also gain the following effects:
The Ninja's incredible dedication to their discipline grants them supernatural dexterity and agility.
You gain the following benefits at all times.
Your Dexterity rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Dexterity (Cannot be used on combat rolls or Power activations).