Liu is able to swiftly draw guns and explosives out of thin air, like a cartoon character.
Spend an Action.
You may withdraw an item from your stash, or add an item that is within arm’s reach to your stash. You may only stash targets which are in your possession, grappled, or otherwise controlled by you.
You may store Objects in your stash, each no larger than something which could fit inside a briefcase (15 liters), and you may store up to 3 things at a time.
This gift can be activated silently, and without motion, although day will often brandish her hand or flourish it when putting stuff in or taking stuff out as a form of misdirection.
Day inscribed the safehold glyph on the middle finger of her left hand, the glyph is intended to create a small storage space that is safe from the ravages of time, or safe from easy theft, in order to store small magical items, a grimoire, a wand or similar. Day did not find the full glyph, but managed to compensate by using her three-fold wedding ring as a physical stabilizer, with sympathetic magic between the three braided strands and the "opening" in the ring standing in for the physical portion of the glyph that was missing. as day learns more runes, and more about glyphs, she hopes to complete the glyph and fully stabilize her pocket space to no longer require a physical focus.
Spend an Action.
You may withdraw an item from your stash, or add an item that is within 30 feet of you to your stash. You may only stash targets which are not possessed by someone else, and are freestanding and unattached.
You may store Objects in your stash, each no larger than something which could fit inside a briefcase (15 liters), and you may store up to 3 things at a time.
The coffee-mancer has near endless reserves of steaming hot coffee that they may call upon to shoot from a small Aeropress when needed, and it will shoot steam and boiling hot coffee wherever it is directed.
Spend a Quick Action.
You may withdraw an item from your stash, or add an item that is within arm’s reach to your stash. You may only stash targets which are in your possession, grappled, or otherwise controlled by you.
You may store units of water in your stash, each no larger than something which could fit inside a briefcase (15 liters), and you may store up to 3 things at a time.
You may choose to equip any equipment you withdraw at no additional cost.
He pulls from his backpack his stash tools
Spend an Action.
You may withdraw an item from your stash, or add an item that is within arm’s reach to your stash. You may only stash targets which are in your possession, grappled, or otherwise controlled by you.
You may store Objects in your stash, each no larger than something which could fit inside a briefcase (15 liters), and you may store up to 3 things at a time.
after being tired of being unable to bring or having to carefully sneak weapons by airport security, Mako has defied normal biology and has mutated his stomach into a biological anomaly, allowing him to swallow swords with little effort and stick it to TSA. By unhinging his jaw and shoving the items into his gut, he can hold 7 items of moderate size with ease, though readying his jaw takes a bit of time
Spend at least two Actions performing the following ritual: Unhinging Jaw to activate. You must maintain Concentration while activating this Effect, and it fails if you are interrupted.
You may withdraw an item from your stash, or add an item that is within arm’s reach to your stash. You may only stash targets which are in your possession, grappled, or otherwise controlled by you.
You may store Objects in your stash, each no larger than something which could fit inside a briefcase (15 liters), and you may store up to 7 things at a time.
Recalling a time when you had an item that you've stashed, you "blip" out and a new you appears shortly after, with the gear on-hand.
Spend a Quick Action.
You may withdraw an item from your stash, or add an item that is within arm’s reach to your stash. You may only stash targets which are grappled, or otherwise controlled by you. You may Exert your Mind and spend an Action to stash items in others' possession, but they automatically notice that you stole the item.
You may store mining equipment in your stash, each no larger than something which could fit inside a briefcase (15 liters), and you may store up to 1 things at a time.
You may choose to equip any equipment you withdraw at no additional cost.
The Thief has a stash in which they can store a few objects. It can be accessed through any burlap sack.
Spend a Quick Action. You must actively and obviously use a burlap sack to activate this Effect.
You may withdraw an item from your stash, or add an item that is within arm’s reach to your stash. You may only stash targets which are in your possession, grappled, or otherwise controlled by you.
You may store Objects in your stash, each no larger than something which could fit inside a briefcase (15 liters), and you may store up to 3 things at a time.
You may choose to equip any equipment you withdraw at no additional cost.
The aquamancer has internal reserves of water that they may call upon when needed, and it will gush out of the pores in their skin wherever it is directed.
Spend a Quick Action.
You may withdraw an item from your stash, or add an item that is within arm’s reach to your stash. You may only stash targets which are in your possession, grappled, or otherwise controlled by you.
You may store units of water in your stash, each no larger than something which could fit inside a briefcase (15 liters), and you may store up to 3 things at a time.
You may choose to equip any equipment you withdraw at no additional cost.
The magician waves a handkerchief over an item, and it disappears! They may produce the object later by fluttering a scarf.
Spend a Quick Action. You must actively and obviously use a scarf, sheet, or handkerchief to activate this Effect.
You may withdraw an item from your stash, or add an item that is within arm’s reach to your stash. You may only stash targets which are in your possession, grappled, or otherwise controlled by you.
You may store Objects in your stash, each no larger than something which could fit inside a briefcase (15 liters), and you may store up to 3 things at a time.
You may choose to equip any equipment you withdraw at no additional cost.