Legacy Power: Forge and Flame- Aglaea’s Blessing

I thought you stopped with the arsonist shit after you got a kid?!

A 1 Gift Pyromancy Power used by Kody Creighton, created by lumiq.

Description

Kody Creighton is forging himself in flames. Now at Seasoned, he and anything on his person is completely resistant to fire. Additionally, though it may be hardly necessary, Kody can passively start torch-size fires in arm’s reach, using the energy from a handheld lighter. He snaps it open and lights it, but the flame inexplicably appears in a targeted area instead. The flames snap, crackle, and pop like chiton splintering with the faint sound of cicada song. (This will be more useful as soon as I can upgrade the reach.)

System

Exert your Mind and spend an Action to create or extinguish a fire as large as A torch's flame (2 Damage per round) at a Location or on any target within Arm's Reach. These fires are mundane, and require fuel and oxygen to burn. Fires the size of a lighter or candle flame can be created or extinguished without Exerting your Mind.

Lighting a creature on fire deals A torch's flame (2 Damage per round), starting the round after the first. Armor reduces this damage, but is likely to be damaged or destroyed after one or two rounds. Fires may be extinguished by the target if they spend an Action and roll Dexterity + Athletics, Difficulty 8.


Enhancements

  • Inferno Home (You are immune to damage from heat and flames. If heat is a substantial component of other damage you would take (e.g. slashed with a flaming sword), that damage is reduced by 2 (in addition to Armor))
  • Arsonist or Firefighter (Choose "Arsonist" or "Firefighter" when taking this Enhancement. If you chose "Arsonist," creating fires does not cost Exertion. If you chose "Firefighter," extinguishing fires does not cost exertion.)
    • "Arsonist" or "Firefighter" - Arsonist

  • Flame Retardant (You and the equipment on your person have an additional 2 Armor against fire.)

Drawbacks

  • Exhausting (After you finish activating this Effect, you cannot move quicker than a walk (max 15 feet per Round) for one minute and suffer a -1 dice penalty for an hour. Exhaustion’s penalty and duration stacks with multiple activations.)
  • Focus (Using this Effect requires a specific kind of item.)
    • Object - Handheld lighter
  • Half the Equation (You may only create or extinguish fires, not both.)
    • Create or Extinguish - Create

Parameters

Range: 0 ( Arm's Reach ) Fire Size: 0 ( A torch's flame (2 Damage per round) )

Edit History

You are viewing an old version of this Gift.
To view the most recent version Click Here

April 19, 2021, 3:30 p.m. - Revision Cost: 1. Parameter Range changed from 1 to 0.

April 5, 2021, 12:43 a.m. - Adjustment Cost: 2. Text field change

April 5, 2021, 12:42 a.m. - Improvement Cost: 2. Parameter Range changed from 0 to 1.

Revision purchased with:

March 30, 2021, 2:29 p.m. - Adjustment Cost: 1. Text field change

Revision purchased with:

March 30, 2021, 2:23 p.m. - Adjustment Cost: 1. Text field change

- March 30, 2021, 2:22 p.m. - Adjustment Cost: 1. Text field change

March 30, 2021, 2:16 p.m. - New Cost: 1. Initial power creation